Sega Genesis Launch Titles Ranked | Altered Beast, Tommy Lasorda Baseball, Thunder Force II, Super Thunder Blade, Last Battle, Space Harrier 2 (ft. Thrak and Bill)

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[00:00:04] - [Speaker 0]
Hey. Hello. This is this is Super Ghost. None of the other Super Ghost crew were here though. It's it's just me and the boys.

[00:00:12] - [Speaker 0]
It's my boys, Bill, my boy, Thraq. Hello, boys.

[00:00:17] - [Speaker 1]
What's up? Sorry. They're they're ghosts, so they're here in spirit.

[00:00:22] - [Speaker 0]
That's true. True. Ghost jokes. Oh, that's that's good. Today, we're ranking all of the launch titles for the Sega Genesis with some twists.

[00:00:30] - [Speaker 0]
I've got some fun twists in store for this whole goddamn thing. Oh, boy. Yeah. It's it's gonna be wild. It's gonna be chaotic.

[00:00:37] - [Speaker 0]
First of all, we're gonna base the rankings, I guess, kind of just based on like how we feel about the game, like whether or not we would or, like, which ones we we would wanna play over other ones. So if one of you if one of you guys could get, like, like a Wikipedia or something pulled up of all these games just so we can, like, cool

[00:00:58] - [Speaker 1]
I already got it.

[00:00:59] - [Speaker 0]
Read a little bit about them and just, yeah, discuss which ones we'd wanna play over other ones. So, you know what? We'll we'll start things off with Altered

[00:01:08] - [Speaker 2]
Beast. Altered Beast.

[00:01:10] - [Speaker 1]
I used to have a CIB copy of this. I don't think I have it anymore. And I remember reading through that manual and the way they used to take screenshots for game manuals at the time. Like, you can tell they, like, just turned on a TV, like, turned all the lights off, and just, like, stood with, like, a, like, a just a camera. The snap, it was cute.

[00:01:30] - [Speaker 1]
Yeah. Altered beast. It was originally an arcade game released in June 1988 before getting a port to the Genesis or the Mega Drive in August '89 over here in The States. So, yeah, it's a it's a beat them up game. It is set in ancient Greece, and you follow somebody.

[00:01:46] - [Speaker 1]
They don't have a name. Oh. But they were chosen by Zeus to rescue his daughter Athena from the demonic ruler of the underworld, Neth. By collecting three power ups in a level, the player character transforms into one of five magical beasts. It was ported to several home video game consoles and home computers, blah blah blah blah blah.

[00:02:04] - [Speaker 1]
The development was led by Makoto Uchida and was his first game as a project lead that used the system 16 arcade system board. So, yeah, so this game was originally an arcade game, but I don't think anybody remembers the arcade version.

[00:02:20] - [Speaker 0]
I only know it from the Genesis.

[00:02:22] - [Speaker 1]
I have played the arcade version. I was able to emulate it on meme. And, yeah, it's better, but it doesn't feel right. You know what I mean?

[00:02:30] - [Speaker 2]
Like Does it still

[00:02:31] - [Speaker 0]
have, like, why spam your grave? And, like, shit like that.

[00:02:35] - [Speaker 1]
No. The the voice clips they use are actually cleaner and nicer, and they don't sound, you know, powwow up. It doesn't sound like that

[00:02:44] - [Speaker 0]
at all. They don't sound as, like, sesame street y?

[00:02:46] - [Speaker 1]
Yeah. Yeah. But but it's, like, I don't I mean, I don't think this game's very good anyways, but, like, if I wanted to play it, I would play the Genesis version. I have beaten this

[00:02:56] - [Speaker 0]
game before, though. Holy shit.

[00:02:58] - [Speaker 2]
This is like that game that, like, you see in, like, every, like, Genesis, like, retrospective video where they're always, like, altered beasts. It's like, hey. I don't think anyone who's talking about it has ever actually played it because it has not aged well.

[00:03:09] - [Speaker 1]
No. I think it's notable because it was the original pack in for the console, and it was meant to to show off the graphical capabilities of the system. Because you compare the Genesis version to the arcade version, and it's like a fairly good port of it. You know? It's it's not as compromised as, like, say, like, you know, the eight bit and the SRK ports were, obviously.

[00:03:30] - [Speaker 1]
So it was meant to show off, like, look at what this fucker can do. Right? That transformation

[00:03:36] - [Speaker 2]
sequence is iconic too.

[00:03:38] - [Speaker 1]
Oh, the transformation sequence is great. But, yeah, the game itself, it's it's just a beat them up, but it's not a very good beat them up. The screen scrolls incredibly slow. And, yeah, you have to you have to you have to kill the blue dogs, which when you kill them, you get the little orbs. And so the fur your first power up is you take your shirt off.

[00:03:59] - [Speaker 1]
Sweet. The second time, you inject a bunch of steroids, and you get super fucking buff

[00:04:04] - [Speaker 2]
with a

[00:04:04] - [Speaker 1]
tiny head. And then third is when you get that cool transformation either into, like, the werewolf, a weredragon, a weretiger. They're all were for some reason. A werebear, you know? Wereholf.

[00:04:17] - [Speaker 1]
You straight up just like your yeah.

[00:04:19] - [Speaker 0]
Wereholes.

[00:04:20] - [Speaker 1]
Not not not this game. No. No. No. No.

[00:04:22] - [Speaker 1]
No. Not here. Yeah. Like, some of the transformation sequences are cool. And if you know certain strategies, you can kind of cheese this game, like, super hard, like, the second level when you get the were dragon or whatever.

[00:04:38] - [Speaker 1]
You have two different attacks. You can just shoot lightning straight ahead, or you can just generate a bunch of electricity around your body. And so for that boss, which is just a watermelon with eyeballs, if you go right up to it and just mash the the generate electricity button, you'll beat in two sides. So there are ways to cheese the game. Because it's also kinda difficult in certain points as well, because some enemies some of the enemy placement is kinda fucking ridiculous, and some of them will just spam their fucking attack on you, and there's no way of like, there's no invincibility, not really, unless you just straight up die.

[00:05:13] - [Speaker 1]
So, yeah. It's a rough game that, yeah, has not aged very well. Like, even for its time, I would say there are much better beat them ups for it. So and SEGA has tried to make this a franchise. Tried.

[00:05:27] - [Speaker 2]
I have that weird PS two game that, like

[00:05:30] - [Speaker 1]
There there was a PS two altered beast that released only in Europe in, like, 02/2005. Weird. I've heard it's not very good. I still haven't played it.

[00:05:36] - [Speaker 2]
I've seen video footage of it. I'm just like, cool.

[00:05:40] - [Speaker 1]
Yeah. There It's it's like

[00:05:41] - [Speaker 0]
that time they tried to make Final Fight a three d brawler on PS two, and that

[00:05:45] - [Speaker 1]
was so

[00:05:46] - [Speaker 2]
weird. See see,

[00:05:47] - [Speaker 1]
that's that's so

[00:05:48] - [Speaker 2]
bad. It's kind amusing. The the altered beast one just looks like

[00:05:52] - [Speaker 1]
It's just kinda lame. Bad. Yeah. One of these days, I'll emulate it and and figure it out. But then there was also the GBA one, altered beast guardian of the realms, which I I have and I've played, and it's the Genesis version is better.

[00:06:07] - [Speaker 1]
See, to say that much.

[00:06:08] - [Speaker 2]
I love, like because, like, me and Threk are Sega fanboys to a degree, but, like

[00:06:13] - [Speaker 1]
Yeah. Yeah. We

[00:06:14] - [Speaker 2]
are. Always say like there are there are some Sega fanboys who are like,

[00:06:18] - [Speaker 0]
they need to bring

[00:06:18] - [Speaker 2]
back Altered Beast. Like, no, they don't.

[00:06:20] - [Speaker 1]
No. They really don't. No. No. No.

[00:06:23] - [Speaker 1]
I mean, I I I think me and Bill, we we can make a list of Sega franchises that Sega hasn't done dick with that they really should do with. Yeah. But Altered Beast ain't one of them. Yeah. It's like I mean, if you gave Altered Beast to the guys who did Streets of Rage four, they could probably get something interesting out of it.

[00:06:41] - [Speaker 1]
But is that really worth doing?

[00:06:44] - [Speaker 2]
No. Because inherently, I just think Streets of Rage is a better game. Yeah. It's more interesting.

[00:06:49] - [Speaker 1]
Yeah. They're making the the new shinobi game a better endeavor.

[00:06:53] - [Speaker 2]
Mhmm.

[00:06:55] - [Speaker 0]
But also bees Mind you, they got 80 fucking seven.

[00:06:58] - [Speaker 2]
That's a

[00:06:59] - [Speaker 0]
good score for my

[00:07:00] - [Speaker 1]
I'm happy for you because you finally got a dub.

[00:07:02] - [Speaker 0]
It took all this time. Fucking finally. Yeah.

[00:07:07] - [Speaker 1]
But I would give Altered Beast I give it a c. Think it's a c. Because I it's not unplayable, but, like, it it's a game that you'll play maybe the first two levels of and go and just move on.

[00:07:22] - [Speaker 0]
Yeah. That was a nice

[00:07:23] - [Speaker 1]
And and I think and I think it's fine for that.

[00:07:25] - [Speaker 2]
It's it's a one and done er for me. Like, you play it and you're like, that's that's Genesis game alright.

[00:07:31] - [Speaker 1]
Yep. I I've beat it. That final boss is bullshit.

[00:07:33] - [Speaker 0]
I I woes for Mike Wave. Alright.

[00:07:37] - [Speaker 2]
There are so many better beat them ups on the Genesis. Yeah.

[00:07:40] - [Speaker 1]
I like the little, like, cut scenes that are, like, between the levels, showing, like, what Neph is doing to Athena. And it's like he's, like, putting her on, like, a cross and, like, lowering her into a cauldron and shit. It's crazy.

[00:07:52] - [Speaker 2]
Woah. See, I just thought of that I just, for some reason, thought of that Wisdom Tree well, before they were Wisdom Tree when they were trying to be edgy in the Color dreams? Yeah. Like, the girl up on the thing, like, in her clothes just rotts off and she fucking felt like Yeah.

[00:08:04] - [Speaker 1]
I I forgot what that the non Christian version of that game is called, because I think the Christian version is Sunday Funday.

[00:08:11] - [Speaker 2]
Yeah. They turned they replaced the the stripping girl with some nagging teacher. Yeah.

[00:08:15] - [Speaker 1]
Get your ass to Sunday school. Yeah. Yeah. But, anyways, enough of enough of Altered Beast. What what what do we got next?

[00:08:24] - [Speaker 0]
Alright. Up next, let's do Tommy Lasorda or yeah. Tommy Lasorda baseball.

[00:08:28] - [Speaker 1]
Tommy Lasorda, babe. Tommy Lasorda baseball. Okay. Well, I'm the sports I don't I I guess so.

[00:08:36] - [Speaker 0]
Don't like his space.

[00:08:37] - [Speaker 1]
Said No. My space now. Is Hey, so deep. I no. I mean, I

[00:08:42] - [Speaker 2]
don't give a crap about baseball, so this one's gonna be hard for me to care about.

[00:08:45] - [Speaker 1]
So that I'll I'll take the reins on this one. Okay. So We do it. This is a follow-up to an arcade game called Super League. It prominently features former MLB player Tommy Lasorda, who was the manager of the LA Dodgers at the time.

[00:08:58] - [Speaker 1]
He's also a hall of famer. In the game, players control or compete with either AI controlled opponents or against other players across single exhibitions, open matches, or a 30 game season. It was part of the marketing campaign to build up a library of titles using recognizable names and likenesses of celebrities and athletes to emphasize the arcade experience available on Genesis, which is true. I mean, like, Tommy Lasorda baseball fits in with, like, Michael Jackson's Moonwalker, the was it Buster Douglas boxing?

[00:09:27] - [Speaker 2]
Joe Montana football.

[00:09:29] - [Speaker 1]
Joe Montana football. Yeah. Madden wasn't theirs. So, like, it was trying to do that sort of thing. This was an era where there were a shit ton of baseball games.

[00:09:38] - [Speaker 1]
Like, it's kind of ridiculous when you look through the NES and even the Genesis. Like, you had RBI Baseball, Bases Loaded, Tomiela sort of baseball, Sega later with World Series Baseball, baseball stars. What was the the SNK one?

[00:09:54] - [Speaker 2]
Baseball stars.

[00:09:54] - [Speaker 1]
Baseball stars. Okay. What am I thinking of? Baseball simulator. Baseball simulator 1,000 on Super Nintendo, a fucking great game.

[00:10:01] - [Speaker 1]
Like, I could keep going. Right? But Tom of the sort of baseball is it's okay. Like, it's not an amazing baseball game, especially for that era where there were, like, so many of them, but it's it's playable. It's fine.

[00:10:18] - [Speaker 1]
What I don't like is when you is when you hit and you're out on the field, it's straight up like a top down view. Like, GTA one and two style, like, straight up top down. Right? And and the game tries to, like, help you out. So, like, say you you pitch the ball and the guy hits it and it goes, you know, to to right field, there'll be a voice that says, first baseman.

[00:10:39] - [Speaker 1]
And it'll try to be like, hey, use your first baseman to go get the ball. But it comes, like, way too late for you to, like, genuinely react to it half of the time. So, that can be a bit annoying. The enemy AI isn't too bad. Graphically, it looks fairly solid for its

[00:10:57] - [Speaker 2]
I love the term enemy AI in a baseball game.

[00:11:03] - [Speaker 1]
Hey, the Dodgers are the enemy. Okay? They are the enemy. But, yeah, it's okay. I I think when it comes to if you want a baseball game on the Genesis, there are much better options than this one, but I think it's solid.

[00:11:17] - [Speaker 1]
Like, any of the RBI baseballs, I think, are gonna be better. Like, they're better kind of entry level baseball games. They're a bit slower and kinda easier to figure out. And then, as I mentioned, Sega's World Series baseball, like, those are great. Like, graphically, they look fantastic, and like it looks real life, almost, at least for that era.

[00:11:37] - [Speaker 1]
And gameplay wise, they are very, very solid.

[00:11:39] - [Speaker 2]
Baseball Stars, which was anime as fuck.

[00:11:42] - [Speaker 1]
Yeah. But that wasn't on the

[00:11:43] - [Speaker 0]
Genesis,

[00:11:43] - [Speaker 1]
as far as I know.

[00:11:44] - [Speaker 2]
That

[00:11:44] - [Speaker 0]
shit's so good.

[00:11:46] - [Speaker 1]
Yeah. There's a really cool NES baseball game called Cyber Wars, where it's a bunch of, like, robots. If you try to

[00:11:52] - [Speaker 2]
steal bunch Cyber Wars. Have to,

[00:11:53] - [Speaker 1]
like, get in the yeah. Think it's called Cyber Wars. That's cool. NES baseball game with Roy. It was made by Konami.

[00:12:05] - [Speaker 1]
I remember that. Cyber Stadium Series Base Wars. That's what it was. And if you, like, try to steal the base, you get into, like, a little one on one fight with people. It's great.

[00:12:14] - [Speaker 2]
See, that's fun. Oh.

[00:12:16] - [Speaker 1]
Oh, yeah. Yeah. Yeah. But as far as this goes, I think a C is better is a good spot for it. I think it's better than Altered Beast, actually.

[00:12:28] - [Speaker 1]
I think it's more solid of a game to play. But Okay. But, yeah. You could do better than this. Shame there wasn't any football games.

[00:12:38] - [Speaker 2]
Yeah.

[00:12:40] - [Speaker 0]
That is crazy that it launched with a baseball game, but oh, well. Next. I mean, Genesis became known

[00:12:47] - [Speaker 1]
for sports games. Right? So it kind of fits. That's true.

[00:12:53] - [Speaker 0]
Let's do Thunder Force two next. Thunder Force two. I think two was back when they were RTS or whatever.

[00:13:06] - [Speaker 1]
I don't think this was an Before

[00:13:07] - [Speaker 0]
they were Schmuts. Right?

[00:13:09] - [Speaker 1]
No. This is

[00:13:10] - [Speaker 2]
a schmutz. No. This is shooter. Scrolling here and left.

[00:13:13] - [Speaker 1]
Yeah. It was first released in Japan on October 1988 for the x six eighty hundred whatever computer. Year later, was ported to the Genesis under the name Thunder Force two. Is it was one of the six launch titles. And basically, yeah, it's a it's a shmup, but it but the thing with Thunder Force, it has the two different types of gameplay where you have the overhead shooting.

[00:13:37] - [Speaker 1]
And then I think it's you have to, like, go into, like, certain buildings or whatever, and then it turns into a, like, a horizontal side scrolling shooter, like a like an r type type of deal. It's made by TechnoSoft.

[00:13:50] - [Speaker 0]
Techno Soft. Oh, yeah. That's right.

[00:13:52] - [Speaker 1]
But, Aaron, you're the schmup guy. Tell us about Thunder Force two.

[00:13:57] - [Speaker 0]
If I'm being honest, I actually haven't played Thunder Force two. I should have, but totally would much rather play Thunder Force two than Altered Beast or Tommy fucking Sword of Baseball. So

[00:14:13] - [Speaker 1]
Yeah. Thunder Force two was

[00:14:14] - [Speaker 2]
a solid shoot them up. Like, it's Yeah. There's obviously better ones, but, like, for

[00:14:18] - [Speaker 0]
Oh, Thunder Force three. Oh my

[00:14:20] - [Speaker 1]
Thunder Force three and four are, like yeah. Three and four, I think, are massive improvements. Hell, even, like, Raiden.

[00:14:27] - [Speaker 2]
I like Raiden more.

[00:14:28] - [Speaker 1]
Yeah. Yep. Or also, like, the Thunder Force games on Saturn.

[00:14:32] - [Speaker 2]
The Saturn shoot them ups are just, like, on another level.

[00:14:35] - [Speaker 1]
Exactly. But, no, Thunder Force two is great.

[00:14:38] - [Speaker 2]
I I Oh, yeah.

[00:14:39] - [Speaker 1]
Especially if I'm looking at the like, say, I just got a Genesis and I'm looking at the launch lineup to see, like, what's the best game to play out of the bunch, it's probably Thunder Force two, to be honest. Oh, fuck. Yeah. Yeah. So I'd probably I'd throw it in an a.

[00:14:55] - [Speaker 1]
Okay. Because I still think it's really good. Like, yeah, there are better games in the series, and the Genesis would get much better Shmups later as well. But I still think this one holds its own. You know?

[00:15:07] - [Speaker 1]
And also that, like, kind of, like, overhead stuff where you're, like, almost trying to, like, solve puzzles to get out of, like, the little barriers to keep moving on is, like, a unique idea that hasn't been done.

[00:15:16] - [Speaker 2]
I like that it's both a vertical and a horizontal shooter. Yeah. That's fun.

[00:15:20] - [Speaker 1]
Yeah. It's really cool.

[00:15:22] - [Speaker 0]
Yeah. I don't think a lot of them do that. I can't think of any off the top of my head that go from Yeah. Vertical to horizontal.

[00:15:27] - [Speaker 1]
Yeah. Most of them are just vertical days. The only one I can

[00:15:30] - [Speaker 2]
think of is that Galaga reboot on PlayStation. I'm sure there's more, but that's like the one I think of right off the bat.

[00:15:36] - [Speaker 1]
Galaga reboot on PlayStation? I've never heard

[00:15:38] - [Speaker 2]
of that. It it it's actually kinda cool because it's it's like a it's weird. It goes top down, it goes side, and it goes, like, behind the back, like, three d. It's all over the place.

[00:15:47] - [Speaker 1]
What is it called?

[00:15:48] - [Speaker 2]
I think it's just called Galaga.

[00:15:50] - [Speaker 1]
Galaga Destination Earth?

[00:15:52] - [Speaker 2]
Yeah. That's the one. It has a subtitle that no one remembers.

[00:15:57] - [Speaker 1]
I'll say the NES version of Galaga had a a subtitle for some reason.

[00:16:03] - [Speaker 2]
Super Thunder Blade.

[00:16:06] - [Speaker 0]
Speaking of title that fucking nobody remembers, Super Thunder Blade. Hey. That's not true. I don't know what this game is.

[00:16:15] - [Speaker 1]
So this is I want to pull up. It's a rail shooter game developed and published by Sega. It sees players controlling a helicopter as they gun down military vehicles in various different environments. The gameplay follows the structure set by its arcade predecessor, Thunder Blade, with every stage featuring traditional rail shooting segments ending off with a vertically scrolling shoot them up boss battle. And that is true.

[00:16:40] - [Speaker 1]
Yeah. This game's pretty cool.

[00:16:41] - [Speaker 2]
Woah.

[00:16:42] - [Speaker 1]
In in the NES and the Genesis era, there were a shit ton of helicopter games.

[00:16:47] - [Speaker 2]
There were? Yeah. Tiger Helly.

[00:16:50] - [Speaker 1]
Tiger tiger helly. I grew up with Cobra Command. EA later on had, like, a Desert Strike, an Open Strike, and all that. And, of course, Return Fire on the three d helicopter. Hell yeah.

[00:17:03] - [Speaker 1]
But Super Thunder plays

[00:17:04] - [Speaker 2]
play as a helicopter man. That's true.

[00:17:07] - [Speaker 0]
Helicopter man.

[00:17:08] - [Speaker 1]
I'm man. What? I'm a helicopter man.

[00:17:10] - [Speaker 2]
You're literally a guy that's in our show. It's the greatest thing ever.

[00:17:15] - [Speaker 1]
Yeah. You need to listen to our show.

[00:17:16] - [Speaker 2]
What the fuck?

[00:17:19] - [Speaker 1]
But, yeah, Super Thunder Blade, yeah, again, it's just like an arcade port, basically, or it's like, you know, or it's like an arcade sequel, you know, which I think was kind of the right way to go because then they could accommodate it more for consoles. Even though it plays and feels like an arcade game, really. Like, you're you're a helicopter and you're going forward in this kind of, like, three d space, and you're just trying to shoot shit. You know, tanks on the ground, other planes and copters, you can blow up buildings. Yeah.

[00:17:45] - [Speaker 1]
You fight boss battles after a while. The levels can be a bit long, and I think the game is a bit arcade hard, which, I mean, for a console game is a little annoying. But I think it's a solid, well made game for its time. You know? Like, I think it kinda looks like ass and kinda sounds like ass, but I think as far as

[00:18:05] - [Speaker 2]
the game goes Early Genesis. Yes.

[00:18:07] - [Speaker 1]
Yeah. Yeah. Like, most of these games didn't really show off what the Genesis could do properly.

[00:18:13] - [Speaker 2]
Early Genesis sound card is the funniest thing ever, because it either sounds like the most eargrading twang or just wet farts. It's the great Yeah.

[00:18:21] - [Speaker 1]
Yeah. Really, it took Sonic one for people to be like, oh, that's what you can do with it. Okay. And then they figured it out. Though, I would say Moonwalker does a good job with the the Michael Jackson two.

[00:18:31] - [Speaker 2]
Moonwalker is surprisingly really good.

[00:18:33] - [Speaker 1]
Exactly. But, yeah, Super Thunder Blade, I think, a solid game.

[00:18:38] - [Speaker 0]
Honestly, It's I put fun as fuck.

[00:18:40] - [Speaker 1]
Yeah. I put it in a b tier.

[00:18:41] - [Speaker 2]
I put it in a b in the move Thunder Force up to a.

[00:18:44] - [Speaker 1]
Yes. Thousand percent. Okay. That feels correct to me. That feels right.

[00:18:54] - [Speaker 0]
What? Last Battle? I think this is what it's called. Yeah. Last

[00:18:57] - [Speaker 1]
Battle. Well, apparently, it has a subtitle. Last Battle Legend of the Final Hero. It's a sad scrolling martial arts beat them up.

[00:19:05] - [Speaker 2]
Let's Oh, this this game.

[00:19:07] - [Speaker 1]
It's based on Fist of the North Star

[00:19:10] - [Speaker 2]
It is.

[00:19:10] - [Speaker 1]
Which now that I'm looking at it, that kinda may I have played this game before. Since the international version did not retain the Fist of the North Star license, the graphics and character names are altered. It's the second game released by Sega following the mark three original, released internationally as Black Belt. Oh, it's a sequel to Black Belt on the Master System. That's crazy.

[00:19:31] - [Speaker 1]
So, yeah, it's a side scrolling action game. Like, it's kind of like a beat them up sort of, But, like, just about every enemy dies in one hit. And and it's like you're, like, in a desolate wasteland. And then when you finish the level, the game's kinda like, oh, do you wanna go here? Do you wanna go there?

[00:19:50] - [Speaker 1]
Like, tries to have, different paths you can take.

[00:19:53] - [Speaker 0]
That's kinda cool. And

[00:19:55] - [Speaker 1]
then some of the levels are a little bit, like, non linear in terms of, like, you just kinda have to find out exactly where you have to go. It's neat in concept. I don't think its execution is very strong, but I think it works better than it's not as concise as Altered Beast, but I think it plays better than Altered Beast.

[00:20:16] - [Speaker 2]
It was very good at showing off the Genesis', like, big sprites and, like, fun effects.

[00:20:21] - [Speaker 0]
Yeah. Because they do look good. And, like, the character portraits that just off Google and looking at character portraits of the people talking and shit, then it looks really good. Like

[00:20:32] - [Speaker 2]
Yeah. Love the comparison shots where you can see where they edited the Fist of the North Star stuff out. It's right up there with fucking Dragon Power on the NES, if anyone's ever played that one.

[00:20:42] - [Speaker 1]
Yeah. I've heard about that one. But, yeah, like, all the early Genesis games do the whole, oh, look at these, like, big detailed sprites we have, you know? Can't do this anywhere

[00:20:52] - [Speaker 2]
ripped muscular men.

[00:20:53] - [Speaker 1]
Yeah. Big, strong muscle

[00:20:55] - [Speaker 2]
teenage in boys wanna play.

[00:20:57] - [Speaker 1]
Of course. That is what they wanted to play, because they did. Yeah. Last battle, I think, is I think it's better than a c, I would say.

[00:21:08] - [Speaker 0]
You say low Yeah.

[00:21:11] - [Speaker 1]
I think that's fair. Okay. You agree, Bill?

[00:21:15] - [Speaker 2]
Yeah. It's it I'd rather play it than Altered Beast, so that's already enough

[00:21:20] - [Speaker 1]
for me. That's fair.

[00:21:21] - [Speaker 0]
Yeah. That's fair. Harrier two. Space Harrier two.

[00:21:26] - [Speaker 1]
This That's playing what I've in the background right here.

[00:21:29] - [Speaker 0]
Yeah. I've been I've been watching it, and, yeah, it still looks really fun.

[00:21:32] - [Speaker 1]
I've Oh, yeah. Yeah.

[00:21:35] - [Speaker 0]
You've played space here. Yeah. Yeah, it's fun as fuck.

[00:21:38] - [Speaker 2]
That was, like, the only Master System game I had for the longest time was the original Space Harrier, and my original Master System had a broken controller port, so up and down didn't work, I could only run on the ground. It was great. Oh, man.

[00:21:51] - [Speaker 1]
Yeah. So, yeah, so this is Space Harrier two, which is a direct sequel to the famous Sega arcade game called Space Harrier, where you play as this guy. I'm sure he had maybe he has a name.

[00:22:04] - [Speaker 2]
John Space Harrier.

[00:22:05] - [Speaker 1]
Sure. Yeah. I think his name is Harrier. I think his name is Harrier. And then, you you you're basically, like, running or flying towards the center of the screen.

[00:22:16] - [Speaker 1]
It's it's like Super Thunder Blade, basically, but instead you're a dude with a giant laser cannon shooting at, like, aliens and other, like, crazily designed enemies. You even fight, like, dragons at certain points, and it's awesome. Like, the arcade version of Space Harrier one is, like, great. Like, one of the, like, I would say, higher tier arcade games from that era. And then Space Harrier two does a good job of replicating that on the the Genesis.

[00:22:41] - [Speaker 1]
Like, it's a fairly solid, like, sequel conversion of the original arcade game. I mean, considering the years that were apart from it, you know, the home consoles had some time to catch up as far as power was concerned. So it looks closer to the arcade version than, say, Alter Beast does. And also, I think it plays a lot better as well. Like, it's it's also arcade hard, You know?

[00:23:03] - [Speaker 1]
It it it's not an easy it's not an easy game, but it's yeah. It looks great. The soundtrack is surprisingly well done, I'd say, and it's still a fun game to play. And it's one of the best games you can get on the Genesis at this time.

[00:23:16] - [Speaker 2]
It's actually kinda crazy. Space Harrier one never got a Genesis port, but it did get a 32 x port.

[00:23:23] - [Speaker 1]
That's true. It did. And that was just a direct RP conversion, I believe.

[00:23:27] - [Speaker 2]
Yeah. It's it's the best version to play of

[00:23:29] - [Speaker 1]
Yeah. It on. And even the master system version is a solid version.

[00:23:31] - [Speaker 2]
It's fun other than you get really tired of hearing, get ready, every five minutes.

[00:23:36] - [Speaker 1]
That's true. Oh, yeah. It did it did get a Game Gear port. I I might have the

[00:23:39] - [Speaker 2]
Game Gear version of that.

[00:23:40] - [Speaker 1]
I'd have to check.

[00:23:42] - [Speaker 0]
I like how fucking colorful this game is. I'm just looking at, again, a bunch of screenshots on Google, and yeah, it's super colorful. There's lots of pink, lots of like bright blue and bright or bright green and everything. Yeah.

[00:23:54] - [Speaker 1]
Yeah. And the way it plays with like three d and everything.

[00:23:57] - [Speaker 2]
Right? It's kind of like

[00:23:59] - [Speaker 1]
One eyed woolly mammoth?

[00:24:00] - [Speaker 2]
It's kind of like an endless runner where you're just running forward constantly, but you can like fly around and shoot shit.

[00:24:06] - [Speaker 1]
Yeah. Yeah. Like, to me, it's like it shows how much, like, Sega had really figured out the arcades in the eighties. You know, they were absolutely killing it in the arcades. Like, people I think I wanna play this now.

[00:24:20] - [Speaker 0]
Goddamn. I gotta make a note.

[00:24:21] - [Speaker 1]
I think I think maybe because, like, in America, when we think about, like, video game history, we don't think about the arcades that much. But really, like, in the eighties, like, Sega was killing it in the arcades. Yeah. You know, we had yeah. And Space Harrier was definitely one of their more iconic games from that era.

[00:24:38] - [Speaker 0]
So I guess that's why you always see it in the arcades and the the Yakuza games. They're always trying to show off as much as possible. Hey. They're like, hey. We did that shit.

[00:24:46] - [Speaker 1]
Oh, yeah. Sega uses Yakuza to, like, show off their history, which is great, but I think they should show off their history outside of the Yakuza games.

[00:24:55] - [Speaker 0]
Yep. Oh, yeah.

[00:24:57] - [Speaker 1]
Because they have a they have a great they have a great history. I'd

[00:25:01] - [Speaker 2]
say.

[00:25:01] - [Speaker 0]
So we put in are are we saying that Space Harrier two gets an s?

[00:25:07] - [Speaker 2]
I'd say it's the best out of all of these in my

[00:25:09] - [Speaker 1]
personal opinion. Yeah. Okay. I I think yeah. I think it holds up a little bit better than Thunder Force two.

[00:25:17] - [Speaker 1]
Okay.

[00:25:18] - [Speaker 2]
Like, Space Harrier out of all these is the one I'd probably pick up and play if I was gonna choose one.

[00:25:23] - [Speaker 0]
That's Yeah. It yeah. For me, it's either that or Thunder Force two. Yeah.

[00:25:28] - [Speaker 1]
I mean, and me being the the sports sicko, I play a little Tommy Hilfiger baseball as well.

[00:25:32] - [Speaker 2]
You suck. See, if it was the football game, I'd I'd consider it. Baseball just does nothing for me.

[00:25:37] - [Speaker 1]
That's fair. I wanna say if you want a a better baseball game from this era, was on the master system. There's a game called Reggie Jackson Baseball. It's actually, like, much better. It, like, plays really well.

[00:25:48] - [Speaker 0]
Reggie Jackson.

[00:25:49] - [Speaker 1]
Yeah. Mister Octo?

[00:25:51] - [Speaker 2]
It was kinda sad. The the only baseball game I ever got into was backyard baseball.

[00:25:56] - [Speaker 0]
The

[00:25:57] - [Speaker 1]
Of course, you'd say that.

[00:25:59] - [Speaker 0]
The the one on Neo Geo Pocket Color is pretty good. I think I Baseball Stars

[00:26:03] - [Speaker 1]
too. Baseball Stars is

[00:26:04] - [Speaker 0]
good.

[00:26:05] - [Speaker 2]
Because Baseball Stars is quirky and fun.

[00:26:07] - [Speaker 0]
Yep. Yep. Okay. So so big twist. We're also gonna rank the Sega CD launch titles.

[00:26:25] - [Speaker 2]
Okay. Woah. This this honestly Shit.

[00:26:28] - [Speaker 1]
Could be more fun. How many of those were there?

[00:26:32] - [Speaker 2]
Are you gonna grab the 32 x titles too while you're at it?

[00:26:35] - [Speaker 0]
Actually, yeah. Was the other one.

[00:26:36] - [Speaker 1]
Rank all 40 of them.

[00:26:38] - [Speaker 0]
So there were once

[00:26:40] - [Speaker 1]
I have 32 x game.

[00:26:43] - [Speaker 0]
So there were five that launched with the Sega CD, and then four with the 32 x. Okay. Okay.

[00:26:50] - [Speaker 1]
Fuck it. We just did a CD and a third gen. The Sega CD, man. People always, like, make fun of it, and I get why. But I I feel like at the time, people were actually, like, kinda into it, it was yeah.

[00:27:04] - [Speaker 1]
Still like a because it was a brand new technology, and people were really curious to what CDs could do for, you know, say, video games. And with the Sega CD just being an add on to the Genesis, it allowed people to have this new advanced technology without having to spend a crap ton of money on, like, a new console or to pay $700 for a three d o. They could just Yeah. You know, pay, like, $200 or whatever for a Sega CD. It ended up flopping.

[00:27:32] - [Speaker 1]
I think that was because, at the time, Nintendo was showing off what they could do outside of the CD realm, with, like, the Super FX chip and Donkey Kong Country and things like that. They were like, look what we can do. We don't need any CD add ons. They were secretly making one. But, you know

[00:27:48] - [Speaker 2]
What happened with that?

[00:27:49] - [Speaker 1]
Yeah. I wonder what happened with that. And and also, Sega wasn't the only one doing the CD add on, like, like, TurboGrax CD. The Turbo CD. There was the Jaguar CD.

[00:28:01] - [Speaker 0]
The Amiga CD 32 or whatever.

[00:28:03] - [Speaker 1]
Yeah. The Amiga c yeah. That one as well. I think SNK had a CD Yeah. System as well.

[00:28:08] - [Speaker 1]
Neo Geo CD,

[00:28:09] - [Speaker 0]
but those load times

[00:28:10] - [Speaker 2]
were so fucking long. Yeah. But at least you had a variety of loading screens.

[00:28:14] - [Speaker 1]
Exactly. And it's just, like, the Sega CD is just the more well known one because of, like, all the advertising and everything that You know

[00:28:22] - [Speaker 2]
what it was too? That goddamn, like, boot up screen music.

[00:28:26] - [Speaker 0]
Oh, dude. Yeah. Does it go so

[00:28:28] - [Speaker 2]
hard? Boot up.

[00:28:29] - [Speaker 0]
Yeah. And that Sega CD logo is so cool too. It's just over top of that planet, and then it's just like

[00:28:36] - [Speaker 1]
It just does all the video Yeah. I love how

[00:28:37] - [Speaker 2]
it dances around the screen. Yeah. And then you get the classic whenever you boot the game up, you get Sonic going.

[00:28:44] - [Speaker 1]
Yeah. It's great. You know, I I I have a fondness for the Sega we actually had a Sega CD growing up, because I had the the model one Genesis, and I also had a model one Sega CD. And we had a hand

[00:28:57] - [Speaker 2]
Front loader.

[00:28:58] - [Speaker 1]
Oh, the front loader sucked. Because it was one of those that just it would open and close on its own. Was no eject button. I was like, I fucking hate this thing. But, yeah, we had a handful of Sega CD games for it.

[00:29:10] - [Speaker 1]
Some really good ones, some really bad ones, but, you know, that's the nature of the the Sega CD. You know what? I I have I have a fondness for that weird beast.

[00:29:18] - [Speaker 2]
In all honesty, 2,240,000.00 for an add on at the time. That's not terrible.

[00:29:24] - [Speaker 1]
No. It's not bad at all. Especially with what they were able to do with it.

[00:29:28] - [Speaker 0]
How much did the the the one the one thing about the Sega CD that fascinates me is that one revision they did where it was, like, a CD player and Sega CD, like, console, basically

[00:29:41] - [Speaker 1]
Oh, the which is CDX? You mean the CDX?

[00:29:43] - [Speaker 2]
You mean the CDX, or do you mean the Wonder Mega?

[00:29:46] - [Speaker 0]
The CDX. I don't know what the Wonder Mega

[00:29:47] - [Speaker 1]
The Wonder Mega was the JVC made that, and it was, like, a Sega Genesis CD, but, like, in all in one, but I think it was Japan only.

[00:29:57] - [Speaker 2]
No. There's so the American version's called the Xi. The Japanese version's called the Wonder Mega.

[00:30:01] - [Speaker 1]
Oh, okay.

[00:30:02] - [Speaker 2]
It was released over here, though.

[00:30:04] - [Speaker 1]
Yeah. But the CDX is cool. Yeah. It's like the size of, like, a CD player. They even touted that back in the day, could buy a CDX, just put an audio disc in it, plug some headphones in, and listen to it.

[00:30:15] - [Speaker 1]
Exactly. The

[00:30:17] - [Speaker 2]
problem with the CDX was it was cheaper to buy a Genesis and Sega CD separate than buy the CDX.

[00:30:22] - [Speaker 1]
That is true. That is true. And that that even exists today. If you go on eBay and look at CDX prices, they are a little insane.

[00:30:30] - [Speaker 2]
What's cool is you can plug a 32 x into a CDX and it works. Mhmm. That's so awesome.

[00:30:35] - [Speaker 0]
Imagine taking that with you to school. You get your 32 x plus Sega's or a c holy

[00:30:41] - [Speaker 1]
shit, And you know there's somebody out there with a CDX and a 32 x, like, jammed into it, and that's how they play Sega games.

[00:30:48] - [Speaker 2]
What's funny is the Wonder Mega slash Xi, you could also plug the 32 x and it would work, but the problem is because of how the 32 x is like a tumor, it would block the CD trace. You couldn't open the disc tray while you had the 32 x.

[00:31:01] - [Speaker 0]
Oh, man. Yeah. Yeah. Damn it.

[00:31:04] - [Speaker 1]
But, yeah, the Sega CD, what a weird beast. It's mainly known for FMV games, because that was the main thing they were touting. But, also, it had a lot of really cool, like, upgrades to Genesis games. Like, there's, like, the famous Earthworm Jim special edition Mortal Kombat. Yeah.

[00:31:21] - [Speaker 1]
Mortal Kombat the the Sega CD version of Mortal Kombat is awesome. We had that. Because you didn't have to enter in the blood code, it was just available, and it had the arcade soundtrack because of the CD audio. It kind of was like the definitive home version of MK One at that time. And there's also the famous Workspace design.

[00:31:39] - [Speaker 1]
Version of Echo. Oh. Well, of Echo the Dolphin. Yeah. No, fuck your RPGs.

[00:31:43] - [Speaker 1]
Echo the Dolphin with that Shining four CD, dude. Shining four CD is great. It's on

[00:31:48] - [Speaker 0]
a of a Game Gear game.

[00:31:50] - [Speaker 1]
Well, it's well, of two. It was both guide and games squished together with

[00:31:55] - [Speaker 2]
There's also an exclusive one on there too.

[00:31:59] - [Speaker 1]
Well, final conflict was game to your own lane. That's that's a whole thing.

[00:32:04] - [Speaker 0]
Wasn't there also a port of final fight on the Sega CD? The Final

[00:32:09] - [Speaker 2]
Fight CD? Yep.

[00:32:10] - [Speaker 1]
Final Fight CD. Yeah. Because Final Fight version. Because, yeah, because Final Fight did not come to the Genesis.

[00:32:15] - [Speaker 2]
And the Super Nintendo version was kind of neutered.

[00:32:17] - [Speaker 1]
That's wild. Yeah. The SNES version of Final Fight's kinda iffy. I I I'm more of a Streets of Rage guy, anyway.

[00:32:24] - [Speaker 0]
Yeah. Yeah. Yeah.

[00:32:25] - [Speaker 2]
Now that this What's the we had mentioned, though, also the working designs RPGs are very

[00:32:30] - [Speaker 1]
Oh, yeah. Yeah. These days. Lunar and everything. Yeah.

[00:32:33] - [Speaker 2]
Yeah. Lunar, pop, male, and Vi for, like, the five people who like Vi. Yeah. Alright.

[00:32:41] - [Speaker 0]
Let's let's start with Chuck Rock. I I looked this up a little bit earlier, and it's like a puzzle like a puzzle platformer with a post cape.

[00:32:48] - [Speaker 1]
It was made by it was made by Core Design. Oh, yeah. Yeah. This is to make Tomb Raider.

[00:32:53] - [Speaker 2]
They also made a a game we covered on 3DO called BC Racer, which is a shit.

[00:32:58] - [Speaker 1]
Is in the it's in the Chuck Rock canon. It is. Because he's in he's in the game.

[00:33:03] - [Speaker 0]
What the fuck?

[00:33:04] - [Speaker 1]
Yeah. BC Racers is a terrible racing

[00:33:06] - [Speaker 0]
game because it runs It sounds like shit.

[00:33:08] - [Speaker 1]
It's bad. Chuck Rock, I've never properly played Chuck Rock. I know it's just one of the many, like, two d platformers from that era. Like, there was, like, you know, a bajillion of them. I've always heard it's a a solid one for that era, though.

[00:33:25] - [Speaker 0]
Yeah. And, like,

[00:33:26] - [Speaker 2]
the love the name of

[00:33:27] - [Speaker 0]
the sequel.

[00:33:28] - [Speaker 2]
The sequel's called Chuck Rock two, son of Chuck.

[00:33:32] - [Speaker 1]
It's so stupid.

[00:33:35] - [Speaker 2]
Yeah. Oh, the cover is wonderful.

[00:33:37] - [Speaker 1]
I I feel like this game, it's not trying to co op, like, Mario or Sonic. I feel like it's trying to co op

[00:33:44] - [Speaker 2]
Bonk. Yeah.

[00:33:45] - [Speaker 0]
Bonk energy. Kinda. Like, Bonk

[00:33:48] - [Speaker 1]
And Bonk was on the Genesis.

[00:33:49] - [Speaker 0]
Very different. Like, if you play Bonk and then go to this, it it's gonna play a lot differently. Like Yeah. I don't know how to explain it, yeah, this this looks kind of fun. I haven't played this of course, but yeah, this looks like something I would like I would definitely much rather throw on than altered beast or

[00:34:15] - [Speaker 1]
Oh, yeah.

[00:34:15] - [Speaker 0]
Tommy Lasorda's ugly ass or Be nice to the man.

[00:34:21] - [Speaker 2]
I'd put it in

[00:34:21] - [Speaker 0]
best battle. Sure.

[00:34:23] - [Speaker 2]
But I'm maybe I I don't know. I think it's probably better than Last Battle.

[00:34:28] - [Speaker 1]
I don't have enough knowledge to say one way or the other.

[00:34:31] - [Speaker 2]
There's more there's more game to Chuck Rock than there is Last Battle.

[00:34:35] - [Speaker 1]
People more fondly remember Chuck Rock than Last Battle.

[00:34:39] - [Speaker 0]
That's wild. I've never heard of either one until we started doing this.

[00:34:43] - [Speaker 1]
You know,

[00:34:44] - [Speaker 2]
last last battle, you

[00:34:45] - [Speaker 1]
mostly You're not a Sega boy like we are.

[00:34:47] - [Speaker 2]
You mostly walk left and right and punch occasionally. Chuck Rock, at least there's

[00:34:51] - [Speaker 1]
Like it like it's a straight up platform. Something to do. To do. Yeah. Yeah.

[00:34:55] - [Speaker 1]
Yeah.

[00:34:57] - [Speaker 0]
Next, we have Black Hole Assault. Which game?

[00:35:02] - [Speaker 1]
Oh, boy.

[00:35:04] - [Speaker 0]
Looks like another beat them up.

[00:35:07] - [Speaker 1]
It says it's a fighting game? Oh.

[00:35:11] - [Speaker 2]
Oh. Oh, that is that is certainly a game. The

[00:35:16] - [Speaker 1]
cover looks like a like a 70 sci fi novel. Ugh. You'd find like an airport.

[00:35:21] - [Speaker 2]
There's there's another fighter we're gonna get to later. I'm actually not sure whether this is an improvement or not.

[00:35:27] - [Speaker 1]
Actually, wait. This It just looks like a fighting game. It has some, like, anime cut scenes at the front, which is cool. Looks like police knots a little bit. And, yeah, it's just a fighting game, which I'm not really the biggest fighting game guy in the world, so I can't

[00:35:42] - [Speaker 2]
So under too much. Under reception, it just says the game received harsh harsh criticism with Mega saying it was pure unadulterated tedium. That's a good sign.

[00:35:54] - [Speaker 0]
Yeah. It doesn't It's beautiful. It doesn't look like it does anything different other than like the anime cut scenes. It doesn't it's not like bloody or visceral like Mortal Kombat or like fast paced and technical like like Street Fighter. It just

[00:36:10] - [Speaker 2]
This?

[00:36:10] - [Speaker 0]
It just looks like robots fighting

[00:36:13] - [Speaker 1]
and shit. Credit to them for, like, in, like, 1992, like, just being like, yeah. Fuck it. Anime cutscenes in the West.

[00:36:21] - [Speaker 2]
Mhmm.

[00:36:22] - [Speaker 1]
You know? Like, anime wasn't popular yet. It was just beginning, but it was still very underground.

[00:36:27] - [Speaker 2]
Well, because I think of, like, games like Keith Courage, which was clearly just trying to Americanize a very anime based game.

[00:36:34] - [Speaker 1]
Yep.

[00:36:36] - [Speaker 2]
Poorly.

[00:36:37] - [Speaker 1]
Yeah. Yeah. This game, it it looks like it's kind of dog shit.

[00:36:41] - [Speaker 2]
This game looks like

[00:36:42] - [Speaker 0]
one of look fun.

[00:36:44] - [Speaker 2]
See, this looks like one of the games that gives the Sega CD a bad rap. Like

[00:36:48] - [Speaker 1]
Yes. Yes.

[00:36:50] - [Speaker 2]
You know, like, people like it

[00:36:51] - [Speaker 0]
real hard. There's there's a

[00:36:52] - [Speaker 1]
tuning game. But it's not really a game people would associate the Sega CD

[00:36:56] - [Speaker 2]
with. Because people will give there's two other games here that people like to point figures at as the reason the Sega CD gets a bad rap. I think it's more it's more games like Black Hole.

[00:37:05] - [Speaker 1]
Yeah. They're just bright white's bad.

[00:37:07] - [Speaker 2]
They're just bad games that don't really do much with the system aside from cut scenes.

[00:37:12] - [Speaker 0]
Exactly. So assault this. Nuts. Or this I don't know. I meant to say these nuts, but I fucked it all up.

[00:37:34] - [Speaker 0]
It's okay.

[00:37:35] - [Speaker 1]
We still love you.

[00:37:37] - [Speaker 2]
Oh, thank you. Thank you.

[00:37:39] - [Speaker 1]
Oh, man. Next

[00:37:40] - [Speaker 0]
one is Cobra Command.

[00:37:43] - [Speaker 1]
Cobra Command. This might be is this the game I was referencing earlier?

[00:37:48] - [Speaker 0]
I think so. Okay.

[00:37:50] - [Speaker 1]
It's not the same. Is it the 84

[00:37:54] - [Speaker 2]
video game or the 88 video game?

[00:37:56] - [Speaker 1]
I well, I think it's the 88. I think it's the 84 arcade.

[00:38:00] - [Speaker 2]
Okay. Yeah. It's not the 88 because I

[00:38:02] - [Speaker 1]
think so. It's an interactive it's an interactive movie shooter game, released by Data East in '84 as a laserdisc arcade game. Yeah. Yeah. Yeah.

[00:38:11] - [Speaker 1]
The version I played on NES was just like a just like a two d, you know, kind of shooter where you're a helicopter, and you end up having to go in caves and save people and all that. This this game looks to me like a Dragon's Lair clone.

[00:38:26] - [Speaker 2]
Oh, so fun fun fact. The the mega CD version was created by Wolf Team who would later become Namco Tales Studio. Fun fun. Weird.

[00:38:37] - [Speaker 1]
Your hatred of the Tales Studio

[00:38:38] - [Speaker 2]
so far. I don't hate the Tales Studio. I hate I hate Namco co Bandai. Oh, Bamco.

[00:38:44] - [Speaker 1]
Bamco. Yeah. I mean, this looks I mean, yeah. It has it has cool looking cutscenes, and you just shoot shit at it.

[00:38:52] - [Speaker 0]
Looks more entertaining than Black Hole Assault. That's for fucking sure.

[00:38:56] - [Speaker 2]
Oh, yeah. Yeah. I'd probably play this over the c tier games.

[00:39:00] - [Speaker 1]
Yeah. I probably would too. Because this also reminds me of, like, later games, like, was it Time Gal and Root Avenger that are, like, kind of the same thing as, like, Dragon's Lair, where you watch a movie and do stuff, occasionally push a button. But this is more like Sure. This is like oh, but, Bill, is it Starblade?

[00:39:21] - [Speaker 2]
So Starblade was the shoot them up we played that was really impressive, but was, like, not meant for a console.

[00:39:29] - [Speaker 1]
Yeah. But but this is, the same setup kind of thing. You just, like, shoot a movie, basically.

[00:39:34] - [Speaker 2]
Kinda. There's a bit more game in Starblade. This is a bit more Okay. You push a button occasionally.

[00:39:41] - [Speaker 1]
Yeah. Yeah. I mean, it looks interesting because it's not only are you shooting copters, but you also need to, like, occasionally turn left and right to avoid, like, like, canyons and things like that. So, I mean, there might there might be something here as far as, like, a half decent game.

[00:39:56] - [Speaker 2]
It's so I've played, like, similar games. Like, I've played Time Gal. Time Gal is a decent enough game. It's it's entertaining anyways. Yeah.

[00:40:05] - [Speaker 2]
The the voice acting is really bad, but that's kind of the charm. It's funny because Wolf Team would later go on to make a couple very decent Sega CD games, particularly a solfice or Soul Feast is a certain nerd likes to call it.

[00:40:19] - [Speaker 1]
I had Soul Feast back in the day.

[00:40:21] - [Speaker 2]
I still have that one. It's it's it's good. It's a good shoot them up.

[00:40:25] - [Speaker 1]
It's a very good shoot them up.

[00:40:27] - [Speaker 0]
What's you think would you put this above last battle or chuck rock or anything like that? Or do you think it's fine where it is?

[00:40:35] - [Speaker 2]
I think it's fine. Yeah. There there's more game to all the other ones.

[00:40:41] - [Speaker 1]
Yeah. Okay. But it's it's it's unique, and I like unique.

[00:40:47] - [Speaker 2]
Sewer

[00:40:47] - [Speaker 0]
shark. Alright. Now now we're going to the good shit. Sewer shark.

[00:40:55] - [Speaker 1]
Sewer shark.

[00:40:55] - [Speaker 2]
Good good shit, man. Sewer shark is an interesting combo. Doggy.

[00:41:02] - [Speaker 1]
Bad breath. Sewer shark is charming for a while, and then it kinda wears because it's the game's kind of shit. Yeah. Yeah. Because the whole, like, oh, you need to, like, navigate sewers and all that.

[00:41:24] - [Speaker 1]
Right? And it's it can be hard to, like, properly navigate them. Like, the game will try to, like it'll tell you where to go some of the time. You know? Like, it's just another example of games back then not doing a good job of telling you what the fuck to do, and then them punishing you for being like, what do mean you didn't do the thing?

[00:41:41] - [Speaker 1]
And I'm like, what thing?

[00:41:43] - [Speaker 2]
You're like, you're supposed to

[00:41:44] - [Speaker 1]
you're supposed to, like, drop the bomb here. I'm like, oh, okay. And then you do, and they're like, no. Not here. Over there.

[00:41:50] - [Speaker 1]
Yeah. Game over. Like, fuck you.

[00:41:52] - [Speaker 2]
Out of all the digital pictures games, I won't say it's as obtuse as, like, Double Switch, but

[00:41:57] - [Speaker 1]
it's No. It's not that bad.

[00:41:59] - [Speaker 2]
It's it's still not great. No. Sony Sony published it. That's fun.

[00:42:05] - [Speaker 1]
Yeah.

[00:42:06] - [Speaker 0]
Weird.

[00:42:07] - [Speaker 1]
It it it was yeah. It it's a rough one in the the digital, like, pictures list for me. I mean I mean, those cutscenes are funny, but if you keep game overing and have to watch them over and over again, they they you you stop giving a shit real quick.

[00:42:25] - [Speaker 2]
Rather play, like, ground zero Texas or corpse killer in all honesty.

[00:42:29] - [Speaker 1]
Quarterback quarterback attack with Mike Ditko.

[00:42:34] - [Speaker 2]
This is not sewer shark's not one of their best.

[00:42:36] - [Speaker 1]
No. No. You honestly Do you? You it's better than black hole assault, though.

[00:42:42] - [Speaker 2]
At least there's entertainment value to it.

[00:42:44] - [Speaker 1]
Oh, yeah. Yeah. Yeah. It more entertaining? Of tube steak.

[00:42:50] - [Speaker 0]
Is it is it more entertaining than Altered Beast or Tommy Lasorda?

[00:42:54] - [Speaker 2]
Probably not.

[00:42:56] - [Speaker 1]
I'd rather play Altered Beast.

[00:42:57] - [Speaker 2]
Yeah. To be honest. Super Shark's entertaining, but there's a lot of shit you have to get through just to enjoy it.

[00:43:05] - [Speaker 1]
Literal and figure. Yeah. Don't worry. When we get to it in the three d o experience, we will we'll I will replay it, I will beat it so I can, you know, describe my frustrations. Night Trap.

[00:43:18] - [Speaker 2]
Alright, boys. Night Trap. Game that caused the fucking ESRB.

[00:43:24] - [Speaker 1]
It's one of them. It it's one of the three games, you could argue three games, responsible for the creation of the entertainment software ratings board that everybody ignores nowadays.

[00:43:33] - [Speaker 2]
And then you play it and you're like this, really? It's a bunch of fucking guys in rubber suits waddling around.

[00:43:39] - [Speaker 1]
It it it's so funny if you've ever watched, like, the congressional hearings for, like, video game violence.

[00:43:45] - [Speaker 2]
Night Trap will never be on a Nintendo system.

[00:43:48] - [Speaker 1]
Not even not even that. I mean, Howard, like, was an asshole, but, like, not even that. Just, like, the way they describe Night Trap and try to, like, paint it as this, like, horrible game where it's, like, it rewards you for, like, killing teenage girls and sucking their blood out. And it's, no. You're trying to save them, dude.

[00:44:05] - [Speaker 1]
Like, they always show they always show that infamous scene where, like, there's the girl, like, in in the bathroom, like, doing up her hair, and there's, like, the guy hiding in the shower, and then they all ambush her and, like, attach the thing to her neck to suck her blood out or whatever. You know? And they're and they're trying to say, like, oh, you're supposed to do that. It's like Yeah. No.

[00:44:25] - [Speaker 1]
You're failing that mission.

[00:44:26] - [Speaker 2]
And they deceptively don't show the video the the part of the guy being like, I can't believe what I just saw.

[00:44:31] - [Speaker 1]
Like, you dumbass. I'm plugging I'm I'm pulling the plug, he shows up a like a plug and literally pulls

[00:44:37] - [Speaker 2]
it in front of you.

[00:44:38] - [Speaker 1]
It's great.

[00:44:38] - [Speaker 2]
See, the scene most people remember from this game is obviously the fucking dance scene where they're playing the fucking tennis racket.

[00:44:44] - [Speaker 1]
The the greatest theme song in video game history.

[00:44:48] - [Speaker 2]
Night Trap is is Watch

[00:44:50] - [Speaker 1]
out the June night trap. Yep. An unironic banger. Like, it's a great song.

[00:44:57] - [Speaker 2]
Is it weird that I I don't it's not one of my favorite digital clips games. I mean, not digital clips, digital pictures games. Mostly because it it's still in that category of, like, this this shit's obtuse as fuck, and I hate playing it.

[00:45:11] - [Speaker 1]
Night Trap, if you if you, like, pull up a walkthrough to find out how to beat the game, you can beat in twenty minutes. Yeah. You can just blast through. But because because you'll find walkthroughs that say, go to this room and and do the thing. Now go over here.

[00:45:24] - [Speaker 1]
Go over there. Because for those who don't know, the gameplay of Night Trap is you are looking at all the security cameras set up in this house. And they've been set up in the house because was it scat? Thinks that there's, like, vampire that there's, like, vampires causing, like, trouble in the house. And so they want you to look through the cameras, and then when you see one of them, like, rig the Home Alone style traps in the house.

[00:45:51] - [Speaker 2]
I love the stairway where they just fall Yeah.

[00:45:53] - [Speaker 1]
Where it just turns into a slide, and they just go into a hole with smoke coming out of it, like a game show. I Like, there'll there'll be, like, springs where you'll just, like, launch your dude, like, 20 feet in the air.

[00:46:03] - [Speaker 2]
The whole time, I'm like, this got a this created the fucking ESRB.

[00:46:08] - [Speaker 1]
Yeah. It's like one of the goofiest things I've ever seen. Right? Like, if you wanna see the story of it, go online and watch, like, a walkthrough where it's, like, the story, so you can, like, watch, follow the plot. I mean, it's just kind of like a b movie type VHS

[00:46:21] - [Speaker 2]
movie It's most charming fucking shit. Like

[00:46:24] - [Speaker 1]
Yeah. But but, honestly, I have a huge soft spot for Night Trap.

[00:46:29] - [Speaker 2]
I do. Yeah. It's it's memorable.

[00:46:30] - [Speaker 1]
Like, it's it's memorable. It's charming. I've beaten it at least twice, and the charm hasn't run I out on

[00:46:37] - [Speaker 2]
can beat Night Trap. Fuck Double Switch. That's, like, the worst one.

[00:46:40] - [Speaker 1]
Yeah. Yeah. Like, Night Trap is, like, legitimately, like, entertaining. You know? Like, it can be a bit frustrating as far as, like, the gameplay is concerned, but but I like it.

[00:46:50] - [Speaker 1]
You know? There there there's just something about it that just it it it just it scratches that itch.

[00:46:56] - [Speaker 2]
I went out of my way.

[00:46:57] - [Speaker 1]
And RIP, Dana Plato. RIP.

[00:46:59] - [Speaker 2]
Went out of my way to get the goddamn long box for the three d o for this game. So It's very expensive.

[00:47:04] - [Speaker 1]
It is. So I don't have

[00:47:05] - [Speaker 2]
It is. I paid, like, 80 for it.

[00:47:08] - [Speaker 0]
$80?

[00:47:09] - [Speaker 1]
Yeah. At

[00:47:09] - [Speaker 2]
night? Yeah.

[00:47:10] - [Speaker 0]
Mhmm. That's not terrible. I thought you were gonna say,

[00:47:12] - [Speaker 2]
like, $300. It's more expensive. Now.

[00:47:16] - [Speaker 0]
Oh. Yeah.

[00:47:16] - [Speaker 1]
That's that's why I haven't grabbed it. Because I wanted to grab the digital pictures games for three d o, but then I looked the prices of all of them and went, nope.

[00:47:25] - [Speaker 0]
Yeah. Nope.

[00:47:25] - [Speaker 1]
Can't it can't justify that.

[00:47:27] - [Speaker 2]
The only reason I got it was because it was at a It was there, and I was like, it's it's here. I have to grab it.

[00:47:33] - [Speaker 1]
Yeah. And and maybe this is probably, like, sicko me, but I would put night trap in a.

[00:47:39] - [Speaker 2]
A? I'd put it top of b.

[00:47:41] - [Speaker 1]
But I'm a sicko. Maybe, like, in b.

[00:47:44] - [Speaker 2]
I'd say, like, maybe I'd play it over I played over the the Fist of the North Star game. I already forgot its name.

[00:47:52] - [Speaker 1]
Oh, yeah. I played over last battle. I'd probably play

[00:47:55] - [Speaker 0]
it over Chuck Rock.

[00:47:55] - [Speaker 2]
Yeah. Probably, honestly. It's more entertaining than Chuck Rock. Hell, I'd probably put it over the fucking helicopter game in terms of entertainment.

[00:48:02] - [Speaker 1]
If it's top of b, I'll be happy. Yeah. I can live with that. That's fair. Because it it is an iconic game for better or for worse.

[00:48:10] - [Speaker 1]
I mean, it got a fucking port. Yeah. You can play it. You can play it on modern consoles.

[00:48:16] - [Speaker 2]
The the the Switch port, which pissed which everyone loves to, like, just buy that one just to piss off Howard Lincoln.

[00:48:24] - [Speaker 1]
Yeah. Yeah. In fact, that was when I first learned of limited run games because they did the the physical for that. Yeah. They're a fucking dumpster fire.

[00:48:46] - [Speaker 2]
So for these 32 x games, I actually own all of these and have played them all, so this will be fun.

[00:48:51] - [Speaker 1]
Yeah. So, yeah, the 30 so the the Sega 32 x. Really, you

[00:48:56] - [Speaker 0]
have picked the game we start with.

[00:48:58] - [Speaker 2]
Alright. We'll go

[00:48:58] - [Speaker 0]
for After Thrax says his piece.

[00:49:00] - [Speaker 1]
Well, I was just gonna do a little history on the 32 x. So it was released in late ninety four as, like, a half step. Like, I I think the idea was that, like, hey, if you had the Genesis and, you know, you wanted to step into the 32 bit generation, but without spending a crazy amount of money on the upcoming PlayStation, or who knows when the Saturn's coming out, or whatever. Right? Like, that was the that was the idea.

[00:49:27] - [Speaker 2]
It actually gets a bit more deeper than that, because you can actually tie

[00:49:30] - [Speaker 1]
It does.

[00:49:30] - [Speaker 2]
The 32 x into the whole famous Sega of America versus Sega of Japan, how they hated each other. Because Oh, yeah. They Sega of Japan basically had them make this thing. Like, they were like, yeah. Make this.

[00:49:41] - [Speaker 2]
Did not tell them about Saturn. Like, they had no idea what the Saturn was when they were making this thing. And then the second they released, they were like, oh, yeah. Saturn, by the way. And is Sega America was like, what the fuck?

[00:49:51] - [Speaker 1]
Yeah. And it basically killed the 32 x dead. Yeah. You know, because I think the 32 x would have been an interesting idea if Sega actually wanted to play ball with it. It's The whole, like, hey, for like a year, year for like maybe two years, here's like an add on with some like 32 bit ish kind of games that like, if say you're saving up money for like Saturn or whatever, you can have some of this while you wait.

[00:50:15] - [Speaker 1]
Like, it's an interesting idea, but it flubbed really bad, and I just don't think it was ever really gonna be, like, a major success.

[00:50:22] - [Speaker 2]
The problem with the 32 x is it flubbed really bad. It's it's one of the most confusing consoles ever to set up, especially if you're if you're playing one of those rare Sega CD 32 x games.

[00:50:33] - [Speaker 1]
The tower power.

[00:50:34] - [Speaker 2]
Yeah. Tower power. Like, if you're missing one cable, it it's a pain. If you if you have a specific model of the of the Genesis, you need an extra cable, which isn't even more

[00:50:45] - [Speaker 1]
of a pain. Yeah. Yeah. Basically, the the the right way to do it is have a model two Genesis with a side loading model two Sega CD, and then the 32 x. That's sort of the idea.

[00:50:57] - [Speaker 1]
If you have a model one, it's too it's too big, so they created a little plastic thing you could plug into the end of the Saturn so it's not, like, leaning off And of the you need, like, little metal prongs or something to put in slot. But even still, like yeah. Because it sits in kinda funky. And if you have the Model three, you're fucked.

[00:51:17] - [Speaker 2]
Yeah. You can't well, the Model three doesn't have the right hardware, because the Model three is not

[00:51:20] - [Speaker 1]
Doesn't use anything.

[00:51:21] - [Speaker 2]
The Model three is technically not it's technically a clone console.

[00:51:24] - [Speaker 1]
Yeah. Yep. That again, that's a whole other thing. But the

[00:51:27] - [Speaker 0]
32 x is was a mistake. You're saying it was a big mistake.

[00:51:30] - [Speaker 2]
What's what's

[00:51:31] - [Speaker 1]
Honestly, it would have been better if they just didn't do the 32

[00:51:33] - [Speaker 2]
x.

[00:51:34] - [Speaker 0]
Yeah.

[00:51:35] - [Speaker 2]
What's funny about the modern day, though, is because I have a model one Genesis with the 32 x. There's actually like, nowadays, because of, like, how custom stuff works, you can actually get custom cords made so you don't need the extra shit. Like, ones that go directly from the gen the, like, 32 x two, the model one Genesis.

[00:51:51] - [Speaker 1]
Because not only does if you want all three at the same time, you need three AC adapters. Yeah. Three. One for each. And the 32 x has, like, a little video cable that Bill's referring to that goes from the Genesis to the 32 x.

[00:52:07] - [Speaker 1]
So the idea is you take the video signal from the Genesis, put it into the 32 x, and then the 32 x takes that video signal and outputs it to your TV.

[00:52:16] - [Speaker 2]
It's a mess of cords. It and if you especially if you're using a

[00:52:19] - [Speaker 1]
And while they were doing this, Super Nintendo was like, we have Star Fox. Look at how great this looks. And everyone went, oh. Sega's.

[00:52:29] - [Speaker 2]
Well, Sega technically had an answer to Star Fox at the same time, but

[00:52:34] - [Speaker 0]
What? Yeah. Chaotix?

[00:52:35] - [Speaker 1]
No. Virtual racing.

[00:52:36] - [Speaker 2]
Virtual racing, which was which was before the '30 two x, and it plays significantly better.

[00:52:42] - [Speaker 1]
Yeah. Like, it's crazy to think the power that Sega was able to get out of the Genesis bear with games like Virtua Racing, with games like Vectorman.

[00:52:51] - [Speaker 2]
Oh, yeah. Hard driving is impressive until you play it.

[00:52:54] - [Speaker 1]
Yeah. I have a CIB of it over there. Yeah. Like, it's amazing what people could get out of the Genesis just by itself. So, I think that's what makes things like the 32 x seem even more of an anomaly, because it's like, you're getting like Vector Man out of the Genesis, but the 32 x never got really anything like that.

[00:53:14] - [Speaker 1]
Or the the games that it got, some of them look and play better than Genesis games, like, or they look and sound better, sure, but like, did they make it worth hunting this thing down?

[00:53:26] - [Speaker 0]
No. Not really.

[00:53:27] - [Speaker 1]
No. Because I should've should've grabbed one when it was, like, $10. Now they're, like, $1.50 because people are fucking stupid.

[00:53:33] - [Speaker 2]
Yeah. The thing with the 30 two x is there are some absolute gems on it. The problem is

[00:53:38] - [Speaker 1]
Oh, yeah. There's like There's some legit good games on

[00:53:40] - [Speaker 2]
here. There's like four that are really worth playing.

[00:53:43] - [Speaker 1]
Four is about the limit of games you can make a case for.

[00:53:46] - [Speaker 2]
Yeah. And none of them well, yeah, one of them here, I'd argue, but, like, none of these launch titles are really worth buying it for.

[00:53:55] - [Speaker 1]
There are two of them that I think are soft. Two of

[00:53:57] - [Speaker 2]
them are good. One of them in particular is really good. But Yeah. Aaron wanted me to start with one. Let's start with the let's start with the worst one.

[00:54:05] - [Speaker 2]
Let's get cars Cosmic Carnage out of here. Cosmic Carnage. Another fighting game. This is I've never played

[00:54:13] - [Speaker 0]
it. Piece of shit.

[00:54:13] - [Speaker 2]
It wasn't finished.

[00:54:15] - [Speaker 1]
They just released it.

[00:54:17] - [Speaker 2]
They released it. It's it's one of the, like, worst fighting games I ever played. Like, it's worse than Way of the Warrior.

[00:54:27] - [Speaker 1]
That's saying something.

[00:54:30] - [Speaker 0]
Wow. It looks pretty good. Well, never mind.

[00:54:34] - [Speaker 2]
Until you watch it move. And then you're like, oh.

[00:54:37] - [Speaker 1]
Like it like graphically, it looks like a Genesis game with like a little bit more definition to it.

[00:54:42] - [Speaker 0]
Exactly. Yeah.

[00:54:43] - [Speaker 1]
Yeah.

[00:54:43] - [Speaker 2]
And you play it you're like, oh. I love when I

[00:54:48] - [Speaker 1]
search played it. It doesn't look any good.

[00:54:50] - [Speaker 2]
Well, what's fun too is apparently in Japan, it was known as cyber brawl, and it also looks bad.

[00:54:57] - [Speaker 1]
Cosmic Carnage is a cooler name.

[00:54:59] - [Speaker 2]
I love what you well, the fun part is when you search Cosmic Carnage on Google, you get a bunch of Marvel stuff because fuck this game. Yeah.

[00:55:06] - [Speaker 0]
Woah. You can you can customize characters. You they're like, I'm looking at Sure. A parts select screen. Like, that's kind of a fighting game, but

[00:55:15] - [Speaker 2]
It it's cool until you play it, and then you go, oh.

[00:55:19] - [Speaker 0]
Is it just, like, really choppy? Or what's the

[00:55:21] - [Speaker 2]
what's The controls suck. It doesn't so it's like it's Mortal Kombat based, so it's already an odd choice for a fighter of this style. The the controls are bad. It it's not particularly impressive. There's it's just a lot of things, like,

[00:55:42] - [Speaker 1]
it is it better or worse than Shaq Fu?

[00:55:47] - [Speaker 0]
Or Black Hole Assault.

[00:55:49] - [Speaker 1]
Or Black Hole Assault. How about that?

[00:55:51] - [Speaker 2]
Black Hole Relevant. I've well, I've never played Black Assault, so that one's actually hard to gauge.

[00:55:55] - [Speaker 1]
I would say Black Hole Assault has cool anime cutscenes.

[00:55:58] - [Speaker 2]
Yeah. Has that. It's at

[00:55:59] - [Speaker 1]
the end.

[00:55:59] - [Speaker 2]
And Shaq funny. This game is just

[00:56:03] - [Speaker 1]
Yeah. Shaq Fu's iconic for all the wrong reasons.

[00:56:06] - [Speaker 0]
There's no Shaq in Cosmic Carnage, so they can just D tier. So Next make a whole new tier for it.

[00:56:14] - [Speaker 2]
Let's talk about doom next.

[00:56:16] - [Speaker 0]
Oh,

[00:56:17] - [Speaker 2]
This is this is an irritating point.

[00:56:21] - [Speaker 0]
Is it that bad?

[00:56:22] - [Speaker 1]
No. It's not. It's That's it's not a great port.

[00:56:26] - [Speaker 2]
The thing is the port itself is fine. Like, the actual game, it's not the best version of Doom by any means.

[00:56:33] - [Speaker 0]
Yeah.

[00:56:34] - [Speaker 2]
So it's based off of Jaguar Doom, but it's missing Well, all the ports

[00:56:37] - [Speaker 1]
were at the time.

[00:56:38] - [Speaker 2]
Except for Super Nintendo. Super Nintendo was the

[00:56:40] - [Speaker 1]
Oh, yeah. Yeah. Yeah. But that port isn't good either. No.

[00:56:43] - [Speaker 2]
It's not.

[00:56:44] - [Speaker 0]
Which one was the one that was totally missing any, like, music or audio or whatever?

[00:56:49] - [Speaker 1]
Is the that's Jaguar Doom. Because Which was that was the console port made by, I think it was Carmack.

[00:56:54] - [Speaker 2]
Carmack made it. And the reason why it's so good is you actually used the Jaguar sound card to make the game run better, which is why it has no sound.

[00:57:02] - [Speaker 1]
Yeah. But but if you ever played Jaguar Doom, it's like like for its era, it's like it it's great. Like, it's very close to the PC version.

[00:57:11] - [Speaker 2]
And they shipped out the source code to that to basically every developer

[00:57:16] - [Speaker 1]
in world. Anybody who would take it.

[00:57:17] - [Speaker 2]
Because, like, PlayStation Doom uses its Saturn Doom, is arguably the worst version of Doom, three d o Doom.

[00:57:24] - [Speaker 1]
That's saying some because we played three d o Doom and Jesus Christ.

[00:57:27] - [Speaker 2]
Actually, it's hard to say now because the best part of three d o Doom got ruined. But

[00:57:30] - [Speaker 1]
Yeah. Yeah. Yeah. It does have a cool soundtrack.

[00:57:34] - [Speaker 2]
Yeah. Composed by a piece of shit, unfortunately. But the the the big thing with 32 x Doom is it it plays fine for console port. It's missing a lot of stages. The soundtrack is complete dookie.

[00:57:49] - [Speaker 2]
Like, is complete

[00:57:50] - [Speaker 1]
Like, for Genesis standards, it's bad.

[00:57:53] - [Speaker 2]
Like, it it it it tries to use the 32 x's improved sound card, but everything just sounds like farts.

[00:58:00] - [Speaker 1]
It is so bad. Like, sounds like a bad Genesis soundtrack.

[00:58:04] - [Speaker 2]
Like, AVGN did said it best when he did that comparison between the Nintendo version and the this because Super Nintendo has one of the best Doom soundtracks probably. This is not it. Yeah. And it it says a lot that people have actually done their own home compositions using 32 x sound card and make it sound so much better.

[00:58:28] - [Speaker 0]
It was just so lazy.

[00:58:29] - [Speaker 1]
I'll say there is a there's a mod for 32 x Doom out there where somebody went in and, like, did a proper version of Doom on 32 x, and it's, like, really good. Like, it has like like the sound is better, the levels are added back in, the controls better, like all that stuff. Like, fans have gone in and modded 32 x Doom to be like to really show its potential. And I think that's what makes the home version even worse, because it had the potential to be one of the better versions.

[00:58:54] - [Speaker 2]
It was a very

[00:58:55] - [Speaker 1]
But they just but they just kind of farted it out because they were like, oh, you know, we need to sell this new add on, and I think Doom would a good one for that. Because my guess is I don't know if they ever tried to get Doom running on the Genesis, but my guess is

[00:59:07] - [Speaker 2]
that would have been a big challenge. Yeah. Yeah. So I'd say bottom of c just because I would play this over everything there. But, like, I play Alder Alder Beast as functional.

[00:59:24] - [Speaker 1]
So Yeah. 32 x Doom is just it's just a disappointment, I think, all around. Okay.

[00:59:30] - [Speaker 0]
Star Wars Arcade.

[00:59:33] - [Speaker 1]
The two good ones. Yeah. We're here.

[00:59:35] - [Speaker 2]
So Star Wars Arcade.

[00:59:37] - [Speaker 1]
Star Wars Arcade's good.

[00:59:39] - [Speaker 2]
It's it's a good shoot them up. Makes good use of the three d. It's not a direct arcade port despite the name, but it's

[00:59:50] - [Speaker 1]
Yeah. It it's based on the Star Wars arcade that Sega did. I think it was with the model one Yes. Arcade, which was, like, meant to be a sort of a remake slash sequel to the original Star Wars arcade of, like, the Vectrex graphics from, like, the late seventies, early eighties. I think it's trying to, like, take that idea and move it into, oh, well, look what we can do with, like, three d polygons.

[01:00:13] - [Speaker 1]
Right? Yeah. And when this came out, it was a big deal. Like, I think it was the best seller for the 32 x software wise when it launched. People were want and it's it's fairly solid for like a 32 x game, especially as like an arcade port.

[01:00:28] - [Speaker 1]
It's like fairly solid.

[01:00:29] - [Speaker 2]
It's also incredibly cheap if you're if you're a collector.

[01:00:33] - [Speaker 1]
Yeah. It because it's sold so well. But but it's like it's not amazing, but it's one of the few 32 x games that I'd say is actually, like, worth playing. You know, especially because it never really got ported anywhere else. And if, you know, if you're a Star Wars nut, you know, it's it's an interesting piece of Star Wars video game history that I think is is, you know, worth your time.

[01:00:58] - [Speaker 1]
Yeah. It's not as good as oh, they did the follow-up in the arcades. What was it? The trilogy arcade. Yep.

[01:01:04] - [Speaker 1]
That that that's where it's at. Holy shit. That's a great arcade machine. But, yeah, I think Star Wars Arcade is solid.

[01:01:10] - [Speaker 2]
I'd I'd put it in a tier in all honesty.

[01:01:13] - [Speaker 1]
Yeah.

[01:01:14] - [Speaker 0]
Yeah. Over over Thunder Force two?

[01:01:18] - [Speaker 2]
No. Yeah. It it it's good, but it's not it's not that good.

[01:01:21] - [Speaker 1]
It's not Thunder Force good.

[01:01:22] - [Speaker 0]
It's not Thunder Force good.

[01:01:25] - [Speaker 1]
Virtua racing deluxe.

[01:01:27] - [Speaker 2]
So this last

[01:01:29] - [Speaker 1]
Virtual racing deluxe.

[01:01:30] - [Speaker 2]
This last one

[01:01:30] - [Speaker 1]
This I is your baby, Bill.

[01:01:32] - [Speaker 2]
I have history with this game. So when I was collecting, I was trying to get the original virtual racing for the longest time. And this is back when Amazon like, buying games off this is where I realized buying games off Amazon sucks sometimes. I bought four copies of Virtual Racing. They listed it as Virtual Racing, and then they'd send me this.

[01:01:53] - [Speaker 2]
And I'd be like, I don't have a 32 x. I can't play this. I wanted the freaking Genesis version. And they'd always they'd always just basically be like, here's your money back. Don't bother sending it if you don't care.

[01:02:05] - [Speaker 2]
And I'd be like, cool. So I ended up with five copies of Virtua Horizon Deluxe at one point.

[01:02:10] - [Speaker 1]
Shit. You still have them all, though.

[01:02:12] - [Speaker 2]
No. I traded them in except for the

[01:02:14] - [Speaker 1]
actually Mister, you don't sell games.

[01:02:16] - [Speaker 2]
Well, I sell doubles because I I don't need seven copies of virtual

[01:02:19] - [Speaker 1]
racing deluxe. You fucking Dude, could you imagine, like, the wall behind Bill is just virtual racing Deluxe? I

[01:02:26] - [Speaker 2]
actually have two copies of it again now because I actually found a boxed copy at a convention last year.

[01:02:33] - [Speaker 1]
Hell,

[01:02:33] - [Speaker 2]
yeah. But I did eventually get a copy of OG Virtual Racing at his game store, so I actually had to see it and be confirmed. But, the thing Virtual Racing Deluxe is interesting because the reason this game was made was because the 32 x made virtual racing unplayable. Because it would it it the Sega virtual processing chip in virtual racing was incompatible with the Hitachi chips in 32 x. And it basically made that game unplayable on a 32 x, so you'd have to take the 32 x out to play it.

[01:03:11] - [Speaker 2]
And there the idea behind the 32 x was it would stay in forever, you'd never have to take it out.

[01:03:16] - [Speaker 0]
Except for that one game.

[01:03:17] - [Speaker 1]
Well, even though I've heard rumors that the 32 x can, like, damage Genesis games.

[01:03:22] - [Speaker 2]
I've heard rumors, but I've never seen any evidence of this.

[01:03:26] - [Speaker 1]
Yeah. Yeah. It's one of those things where I'm like, like, I wouldn't necessarily discount it, but I think you have to put human error involved.

[01:03:34] - [Speaker 2]
Yeah. It it's kind of a one of those things. Like, if you're I mean, nowadays

[01:03:37] - [Speaker 1]
Aaron, have you ever seen the Virtua Racing Genesis Kart? Look it up.

[01:03:41] - [Speaker 0]
Virtua Racing Genesis Kart?

[01:03:43] - [Speaker 1]
Yeah. I just want you to look at it because it is a

[01:03:45] - [Speaker 2]
it is a interesting looking card. It is a chunky. Man. Oh, yeah. And you can play it on a

[01:03:50] - [Speaker 1]
I wish I still had one.

[01:03:52] - [Speaker 2]
Can play it on a Nomad, and it is so fucking cool. Woah. What the

[01:03:57] - [Speaker 0]
fuck? It's so round.

[01:03:59] - [Speaker 2]
Because the chip Yeah. Because the chip is huge. The the

[01:04:02] - [Speaker 1]
It it it yeah. It uses what it calls the Sega virtual Virtua processor, which, layman's terms, it's Sega's answer to the Super FX chip.

[01:04:10] - [Speaker 2]
It's actually a superior chip to the FX chip too, which is kind

[01:04:13] - [Speaker 1]
of cool.

[01:04:14] - [Speaker 2]
Yeah. It was so fucking expensive that they only made one game for it.

[01:04:18] - [Speaker 1]
Yeah. Virtua Racing. And it was a $100 when it came out back in the day. Yeah. Which Though, if you if you go to retro stores, you can find Virtua Racing on Genesis for decently cheap.

[01:04:27] - [Speaker 2]
Yeah. Because it's technically a sports game, and they and a lot of game stores will just take it for, like, nothing because it's technically a sports game.

[01:04:35] - [Speaker 1]
Yeah. I might go back and see if they have it so I can grab it.

[01:04:37] - [Speaker 2]
But Virtual Racing Deluxe is cool because not they basically they remade the game for the 32 x so you could play it, But they actually added a whole bunch of stuff. Like, added modified stock cars. They added a multiple different tracks. Because the original game, I think, only had, like

[01:04:54] - [Speaker 1]
Three, I think.

[01:04:55] - [Speaker 2]
Three tracks. This one has, like, six. Three different styles of car. The the gameplay, it plays better. It feels better.

[01:05:04] - [Speaker 2]
It looks better. It it's just a better version of virtual racing. It's actually, it might be the best version of virtual racing.

[01:05:11] - [Speaker 1]
It kind of is the definitive version because after that, they would just port the direct version. The only other one that's never reported this version.

[01:05:18] - [Speaker 2]
No. They never have. The only other one that's semi unique is the Saturn version, which is slightly different.

[01:05:24] - [Speaker 1]
Yeah. But it's not as good as the 32 x version because it was it was published by Time Warner.

[01:05:29] - [Speaker 2]
Yeah. And it was made by them too,

[01:05:30] - [Speaker 1]
Yeah. And and they did so weird. And they didn't have the source code. They just had to make it, like, brand new from Switch. Yeah.

[01:05:35] - [Speaker 1]
And it it's

[01:05:36] - [Speaker 2]
an interesting way to play virtual racing, but it's not the best version.

[01:05:40] - [Speaker 1]
No. It's a curious play, but it's not really the definitive version. Yeah. Like, I think the Sega Ages one is still available on Switch.

[01:05:48] - [Speaker 2]
That is. That one that's a good version.

[01:05:50] - [Speaker 1]
I love it. It I mean, it's the arcade version, and it's a nice clean version of it.

[01:05:54] - [Speaker 2]
The only other version is there's a semi remake on the Sega. There's this there's this Genesis compilation on PS two, which remade a bunch of old Genesis games. Oh, yeah. And there's a version

[01:06:06] - [Speaker 1]
beginning of the Sega Ages Yeah. Line. Yeah.

[01:06:09] - [Speaker 2]
There's a version of Virtual Racing on there, which is it's the arcade version, but it looks debatably better. It's it it has nothing on the 32 x version. The the 32 x version is legit legitimately kind of fun racer.

[01:06:26] - [Speaker 1]
Yeah. Yeah. It and, like, Sega has I mean, don't even think Sega likes to acknowledge the 32 x. Don't think they have.

[01:06:33] - [Speaker 2]
Never. Because they won't even the most they've acknowledged it is in Sonic Generations. They had a couple fucking Knuckles Chaotix tracks. That was about it.

[01:06:42] - [Speaker 1]
Yeah. That's the yeah. Well, and the Chaotix gang. Yeah. Yeah.

[01:06:46] - [Speaker 1]
Chill out, you know, but, you know, they they try to downplay the whole Sega three two x thing. But yeah. Yeah. Virtua Racing Deluxe is great. I hope Like, Virtua Racing is great.

[01:06:55] - [Speaker 1]
And this is, in many ways, the definitive version because of all the extra stuff.

[01:06:59] - [Speaker 2]
The thing about

[01:07:00] - [Speaker 1]
And it was done by and it was done by AM two who did the original arcade version.

[01:07:03] - [Speaker 2]
The thing about virtual racing, like, just virtual racing on the the original game on Genesis in general, looking at video and screenshots of it doesn't do it justice. You have to play it just to feel how smooth that game is, especially for a Genesis game.

[01:07:19] - [Speaker 1]
It surprisingly feels good to control even by today's standards. Like, if you download the ages version of the arcade, Virtua Racing, and and play it, like, you kinda have to get used to its physics, because they're a little off, but once you do, you're you're grooving, man. You're like, this is great.

[01:07:33] - [Speaker 2]
It's just really fun if you

[01:07:35] - [Speaker 1]
Time bonus.

[01:07:36] - [Speaker 2]
Yeah. Time bonus. And then it plays music for three seconds and cuts it off, and goes back to silent.

[01:07:40] - [Speaker 1]
And and and the tunes are all good. They are. Like, just as I'm grooving, they stop. I'm like, fuck.

[01:07:45] - [Speaker 2]
It's just super fun. You play virtual racing, and then you compare it to say it's it's contemporary over in the Super Nintendo stunt race FX. And star race FX is a

[01:07:53] - [Speaker 1]
huge Oh, virtual racer the Stunt Racer has nothing for Virtua Racing in my opinion.

[01:07:57] - [Speaker 2]
And Star Race FX is a fun game, but, like, it's slow and kind of clunky. This this game is, like, really fast racer for the time.

[01:08:06] - [Speaker 1]
Blast processing, baby.

[01:08:08] - [Speaker 0]
Blast processing.

[01:08:10] - [Speaker 2]
I'd put it in s tier.

[01:08:12] - [Speaker 1]
Absolutely. S tier.

[01:08:13] - [Speaker 2]
Would you put it above space area? Yeah. I would personally as well.

[01:08:18] - [Speaker 1]
Yeah. Okay. That's great.

[01:08:20] - [Speaker 0]
That's fair. Go

[01:08:21] - [Speaker 1]
go down go go get a 32 x emulator, kids. Go get PicoDrive. Download virtual racing deluxe, and then go play.

[01:08:29] - [Speaker 2]
And if you need to know what other 32 x games are worth playing I mean, obviously, Knuckles Chaotix, Calibri.

[01:08:36] - [Speaker 1]
Calibri.

[01:08:37] - [Speaker 0]
Metalhead. Calibri's cool.

[01:08:40] - [Speaker 1]
Yeah. Metalhead Metalhead's a neat game.

[01:08:42] - [Speaker 2]
Metalhead's cool just because it's fully textured, and it's like, wow. This

[01:08:45] - [Speaker 1]
The version of Mortal Kombat two on there is really good.

[01:08:49] - [Speaker 2]
Basically, the

[01:08:50] - [Speaker 1]
I like I like Tempo. I think Tempo is a really cool game.

[01:08:53] - [Speaker 2]
The the the Sega arcade ports, Space Harrier and Afterburner are really good.

[01:09:01] - [Speaker 1]
And that's Virtual racing.

[01:09:03] - [Speaker 2]
It? Virtual racing.

[01:09:05] - [Speaker 1]
Yeah. Yeah. That's that's kind of about it. I mean, there's a Spider Man game on there, but it's not very

[01:09:09] - [Speaker 2]
good. It's not very good.

[01:09:10] - [Speaker 0]
Spider Man and Carnage, though. Yeah. The game does

[01:09:13] - [Speaker 1]
suck up. I mean, the version of Pitfall on there was okay.

[01:09:16] - [Speaker 2]
Oh, the virtual fighter. You're

[01:09:17] - [Speaker 1]
is okay. You're fine. I've It's not great.

[01:09:34] - [Speaker 0]
I've got one last twist for you boys.

[01:09:37] - [Speaker 1]
You're you're better off playing the Saturn version. Are we talking Saturn No.

[01:09:41] - [Speaker 0]
No. So we're gonna we're gonna eliminate all the games until we have one game per tier. Okay. Okay. So by the time this is all done, we have one s, one a, one b, one c, one d.

[01:09:54] - [Speaker 0]
So starting with d.

[01:09:56] - [Speaker 1]
Sewer shark.

[01:09:57] - [Speaker 2]
Yeah. Sewer like, sewer shark wins? Yeah. Get rid of that fighting game trash.

[01:10:02] - [Speaker 1]
Yeah. Get rid of them. Garbage. Fighting games are a mistake. Get rid of them.

[01:10:07] - [Speaker 0]
Wonder if I can just can I just delete a picture off of here?

[01:10:11] - [Speaker 2]
Can you just drag it off? Yeah.

[01:10:14] - [Speaker 1]
Yeah. Can you just drag We didn't It's gonna delete the route.

[01:10:16] - [Speaker 2]
We we didn't didn't think this through.

[01:10:19] - [Speaker 0]
Oh, no. We didn't. Oh, well, fuck. Who cares?

[01:10:23] - [Speaker 1]
Yeah. Sewer shark.

[01:10:25] - [Speaker 0]
Sewer shark? Okay. Sewer shark and d. C, we have Tommy Lasorda Baseball, Altered Beast, and Doom. Which one which one stays?

[01:10:36] - [Speaker 0]
I mean, I I kinda think maybe Altered Beast? I'm thinking Altered Beast.

[01:10:42] - [Speaker 1]
I think just because it's like again, like, we always shit talk the game, but it has an iconic status, and it can't be denied.

[01:10:51] - [Speaker 0]
Like, Doom, you could play goddamn near anywhere else. So, if anything Yeah. Play Doom on the

[01:10:56] - [Speaker 2]
Aaron, I know what you can do.

[01:10:58] - [Speaker 1]
Go play Doom on your modern console.

[01:11:00] - [Speaker 2]
Add another row. Add Doom

[01:11:01] - [Speaker 1]
one, Doom two port? Amazing.

[01:11:02] - [Speaker 2]
Add another row Oh, yeah. And make it make it the the garbage row.

[01:11:06] - [Speaker 1]
There you go. The get the fuck out of here.

[01:11:09] - [Speaker 2]
Make it brown.

[01:11:11] - [Speaker 1]
Is Is there brown? No. Ball sack. No. No.

[01:11:17] - [Speaker 1]
Oh, ball sack shittier.

[01:11:19] - [Speaker 2]
And make it purple. Just just be

[01:11:22] - [Speaker 1]
No gray. Just make it gray. Gray? Okay. Like a gray ball sack.

[01:11:29] - [Speaker 0]
What what the fuck? Is it there? I think it's there.

[01:11:31] - [Speaker 2]
I think we now have

[01:11:31] - [Speaker 0]
two I think I added two.

[01:11:35] - [Speaker 2]
Oh, no. We turned we turned d into. Oh, no.

[01:11:40] - [Speaker 1]
Oh, shit. Please hold, ladies and

[01:11:45] - [Speaker 0]
Please hold.

[01:11:49] - [Speaker 1]
Fuck. Love it. Okay. D.

[01:11:58] - [Speaker 2]
Green. Yep. Perfect. I love it. It's good little

[01:12:00] - [Speaker 1]
I love it. D. A

[01:12:02] - [Speaker 0]
Okay.

[01:12:03] - [Speaker 1]
We all got

[01:12:03] - [Speaker 0]
little trash. Okay. Wait. You said super shark and d.

[01:12:08] - [Speaker 1]
Yeah. Super shark and d. Absolutely. C, yeah, altered beast. B's the tough one.

[01:12:14] - [Speaker 1]
Yeah. Because there's so many games on here.

[01:12:17] - [Speaker 0]
I kinda think Night Trap, because, like, I didn't even really know these other ones existed until we started doing this whole thing. Let alone, like, I don't really give a shit about Chuck Rock. I don't care about last battle. Like That's super Thunder Blade looks

[01:12:33] - [Speaker 1]
It's cool.

[01:12:33] - [Speaker 0]
Fun. Yeah. But, like, if anything

[01:12:36] - [Speaker 1]
someone was, like Yeah. Night night trap.

[01:12:39] - [Speaker 2]
Yeah. Night

[01:12:40] - [Speaker 1]
trap. I'm gonna go to bathroom. Night trap, though. You you know how I

[01:12:43] - [Speaker 2]
am. Okay.

[01:12:45] - [Speaker 1]
You should play though. You should play super thunder blade when you get a chance.

[01:12:49] - [Speaker 0]
Oh, well, I've got I've just got my Google my Google tasks updated. I've got I'm gonna play space Harrier two and super thunder blade after we do all this shit. Yeah. A t, we've got thunder holy shit. Thunder Force two and Star Wars

[01:13:07] - [Speaker 2]
arcade. Both of them are good. Yeah.

[01:13:11] - [Speaker 1]
I like both.

[01:13:13] - [Speaker 0]
They both look really good. I I don't know, man. Maybe maybe Star Wars arcade? Like, the first person shooter aspect of it. Star Wars is more

[01:13:30] - [Speaker 2]
interesting inherently because Thunder Force, there's just better games.

[01:13:35] - [Speaker 1]
Yeah. Thunder Force did get better sequels for sure. Yeah. I mean, also, Star Wars arcade did, but those never got home console ports, unfortunately.

[01:13:43] - [Speaker 0]
I love you, though, in first two, these two.

[01:13:46] - [Speaker 1]
I don't know how you do the trilogy arcade on, like, a console because it's pretty crazy.

[01:13:51] - [Speaker 2]
And then

[01:13:53] - [Speaker 0]
Oh, virtual It's virtual Space Harrier's

[01:13:56] - [Speaker 1]
No disrespect to Space Harrier, but it's for jersey.

[01:13:59] - [Speaker 2]
How we ended up with two thirty two x games in s

[01:14:02] - [Speaker 1]
and a. And they're at the top. Yeah.

[01:14:06] - [Speaker 0]
There we have

[01:14:06] - [Speaker 1]
a Sega boys. Our Sega boys rise up.

[01:14:10] - [Speaker 0]
D tier, sewer shark, c tier, altered beast, b tier, night trap, a tier, star wars arcade, s tier, virtual racing, deluxe.

[01:14:21] - [Speaker 1]
Oh, yeah. So, yeah, the the other games the other Genesis games that some people were like, are these launch titles or not? Was was Alex Kidd and, what, Ghost and Goblins?

[01:14:31] - [Speaker 2]
There's the yeah. Ghost and Goblins and then the Alex Kidd proper sequel to.

[01:14:37] - [Speaker 1]
Yeah. Enchanted Castle's fine. It's fine. It it probably would've been a high c, a low b for me.

[01:14:43] - [Speaker 2]
See, Enchanted Castle, the first time I played that, walked to the left, hit an enemy, died instantly. I was like, ah,

[01:14:48] - [Speaker 1]
I see. That's Alex Kidd for you. I'm an Alex Kidd veteran. Yeah. I served in the Alex Kidd wars.

[01:14:57] - [Speaker 1]
And then and then the version I think it's Joseph's

[01:15:00] - [Speaker 0]
got soldier in the Alex Kidd wars.

[01:15:02] - [Speaker 1]
A a lot of a lot of rock, paper, scissors. Then A

[01:15:07] - [Speaker 0]
of bodies.

[01:15:09] - [Speaker 1]
A lot of floating outlines. And then, I think it's just called Ghosts and Goblins, Ghouls and Ghosts. I forget what it's called on the

[01:15:17] - [Speaker 2]
Genesis, think it's Ghosts but it's Ghosts, because it's the

[01:15:19] - [Speaker 1]
It's it's a really good fucking version of that So, yeah, it would have been, like, an a tier for sure.

[01:15:25] - [Speaker 0]
Isn't that one based more on the the arcade version than the one on Super Nintendo? Because the Super Nintendo one is made just

[01:15:32] - [Speaker 1]
Super Nintendo one, I think, is, like, its own game. Yeah. Yeah.

[01:15:34] - [Speaker 0]
That's what I thought.

[01:15:35] - [Speaker 2]
Some people argue the soundtrack's better, but that's extremely subjective.

[01:15:39] - [Speaker 1]
Yeah. Yeah. Some people some people like me love the farty Genesis music. Some people can't stand it. So

[01:15:45] - [Speaker 2]
Well, because when farty Genesis music is composed properly, it sounds amazing, like

[01:15:49] - [Speaker 1]
Oh, yeah.

[01:15:49] - [Speaker 2]
The Sonic games.

[01:15:50] - [Speaker 1]
Like, y'all, go listen go listen, like, the Road Rash soundtracks. Those fucking slap.

[01:15:53] - [Speaker 2]
Fucking Comic Zone. Just make a grunge album for no

[01:15:56] - [Speaker 1]
reason. That

[01:15:58] - [Speaker 0]
shit's good.

[01:15:58] - [Speaker 1]
Shining Force.

[01:16:00] - [Speaker 0]
Shining Shining Force is a good example of that.

[01:16:02] - [Speaker 2]
Phantasy Star four. That fucking bass fucking bot yeah. Battle theme.

[01:16:07] - [Speaker 0]
All of those tracks are so fucking good, except for And

[01:16:09] - [Speaker 1]
also and also Town.

[01:16:10] - [Speaker 0]
I hate that shit.

[01:16:11] - [Speaker 2]
And also I love that town. Goddamn it.

[01:16:14] - [Speaker 1]
Yeah. Also, a Genesis soundtrack I really like is the game Side Pocket, which is like the pool game made by Data East. The Genesis soundtrack on there is nice. It's like it's Genesis like smooth jazz. Oh.

[01:16:27] - [Speaker 1]
It's actually, like it's solid.

[01:16:29] - [Speaker 0]
Sonic three d Blast has a surprisingly good fucking soundtrack.

[01:16:33] - [Speaker 2]
I had Jun Sonoi. One of his first It

[01:16:36] - [Speaker 1]
was it wasn't his debut in the series.

[01:16:37] - [Speaker 2]
But it was his first as director.

[01:16:40] - [Speaker 1]
Yes. It was his first, like, major sonic composing credits. He has credits on sonic three, so that's where he started.

[01:16:47] - [Speaker 2]
Which is ironic because the Saturn version is infinitely better, but it has, like, a worse soundtrack. Except for that

[01:16:53] - [Speaker 1]
except for the three d Blast soundtrack.

[01:16:55] - [Speaker 2]
It's good, but I

[01:16:56] - [Speaker 1]
I love it.

[01:16:56] - [Speaker 2]
I prefer the Genesis version.

[01:16:58] - [Speaker 1]
Sure.

[01:16:59] - [Speaker 2]
That's fair. Three d blasts.

[01:17:00] - [Speaker 1]
I think But game plays better on the Saturn.

[01:17:02] - [Speaker 2]
It is, and it has the much better special stage and music Yeah. For the special stage.

[01:17:06] - [Speaker 1]
Exactly. Yeah. It's weird how that all works out.

[01:17:09] - [Speaker 0]
You know? That's it. This whole thing's done. We're getting the fuck out of here. I I've got I do plan on doing a lot more of these.

[01:17:18] - [Speaker 0]
I especially want to dig into the Saturn. We already did the Dreamcast one everybody. If you're watching or listening, go go check out our well, guess only listen because that one was just audio only. This is just gonna be a video, but yeah.

[01:17:31] - [Speaker 1]
We could we could redo Dreamcast for the video.

[01:17:34] - [Speaker 0]
The ones per oh, yeah. I guess we should

[01:17:36] - [Speaker 1]
do that. Then and then and then you can have me give NFL two k its proper flowers. Okay?

[01:17:41] - [Speaker 0]
That's true.

[01:17:42] - [Speaker 1]
You guys did not do a good job of that. We have you're not do you're good not sports guys. You're not sports guys. I understand. I do.

[01:17:50] - [Speaker 1]
That's why that's why you need me. Cool. Oh,

[01:17:54] - [Speaker 2]
I got the best one. We do the three d o launch titles. D, it's done.

[01:18:01] - [Speaker 0]
We should do that.

[01:18:02] - [Speaker 2]
There's just one game. Game. It's bad. That's awful.

[01:18:05] - [Speaker 1]
Not a good game. Yeah.

[01:18:07] - [Speaker 2]
You just put it in d tier. Done.

[01:18:09] - [Speaker 1]
Yeah. We we should revisit that eventually.

[01:18:12] - [Speaker 2]
Crash and burn it. We should and we should play that unrelated PS two games for the fuck of this.

[01:18:17] - [Speaker 1]
Yeah. Yeah. Yeah. Yeah. We'll do that.

[01:18:20] - [Speaker 0]
Alright, boys. Thanks for hanging out. Everybody, if you're watching this, go check out the rest of our stuff or whatever. Go to superghost.site. That's where all of our shit is at.

[01:18:29] - [Speaker 0]
Let's get out of here. I'm gonna go to bed. Go take a piss. Everybody say bye.

[01:18:33] - [Speaker 2]
Hopefully not in that order.

[01:18:36] - [Speaker 1]
Bye bye.

[01:18:37] - [Speaker 2]
Don't ever trust the dream toilet.

[01:18:39] - [Speaker 1]
No. Radioactive shrimp.

[01:18:43] - [Speaker 0]
I'll give you shrimp.

Creators and Guests

Aaron πŸ™
Host
Aaron πŸ™
Sand enthusiast and Supreme Slug Shaman. πŸ’€ Retro trash enjoyer 🍌 Arcane shitposter πŸ¦• Tactics RPG slut
Bill Barber
Guest
Bill Barber
Welcome to the home of all things G&C Podcast Studios! Including the Podcasts Gaming And Collecting, The 3DO Experience!, and Geek Addicts!
Thrak
Guest
Thrak
Co-host of The 3DO Experience, father, occasional streamer and burgeoning accountant.
Sega Genesis Launch Titles Ranked | Altered Beast, Tommy Lasorda Baseball, Thunder Force II, Super Thunder Blade, Last Battle, Space Harrier 2 (ft. Thrak and Bill)
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